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Thread: fFFfFFFFFFUCKING animations (HELP)

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    Re: fFFfFFFFFFUCKING animations (HELP)

    So I've figured out it's a scaling issue. In my keyframes my SMG's nodes are sized to 1.03somethingwhatever. They apparently need to be sized to 100. I tested it, and changed the bone size of Frame Gun to 100, and it shows the piece that's attatched.

    Now I just have to find a way to delete the scale in the animation frames of the animations... otherwise I'm stuck doing it one by one...

    I apparently have to unlink all of this stuff or else the child bones get pushed out of proportion and then relink it all in the end..
    Last edited by t3h m00kz; October 7th, 2009 at 01:31 AM.
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