So I've figured out it's a scaling issue. In my keyframes my SMG's nodes are sized to 1.03somethingwhatever. They apparently need to be sized to 100. I tested it, and changed the bone size of Frame Gun to 100, and it shows the piece that's attatched.
Now I just have to find a way to delete the scale in the animation frames of the animations... otherwise I'm stuck doing it one by one...
I apparently have to unlink all of this stuff or else the child bones get pushed out of proportion and then relink it all in the end..






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