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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #971
    おはようございます klange's Avatar
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    Re: [WIP] Badvelations

    Quote Originally Posted by jngrow View Post
    Since when was it even possible to get Halo 1 water to look that good?
    With the right cube map, anything is possible! (No, seriously, slap the right cube map on the water in Halo and it can look really good)

  2. #972
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: [WIP] Badvelations

    People aren't gunna play in this map, they're just gunna gawk at it lol, nice stuff man.

  3. #973
    chilango Con's Avatar
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    Re: [WIP] Badvelations



    I haven't stated on the fog yet, but the waterfall itself is gettin' there.

  4. #974
    lol modacity Timo's Avatar
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    Re: [WIP] Badvelations

    That's damn cool man.

  5. #975
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [WIP] Badvelations

    708fps

  6. #976
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [WIP] Badvelations

    there's a problem.

    the rest of the map isn't as good.

  7. #977
    Senior Member
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    Re: [WIP] Badvelations

    Quote Originally Posted by SnaFuBAR View Post
    there's a problem.

    the rest of the map isn't as good.

  8. #978
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [WIP] Badvelations

    Ouch. That was cold, man.

    Honestly though the original Halo textures don't cut it, you guys need to find Dane and get him to texture all the structures

  9. #979
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    Re: [WIP] Badvelations

    Well maybe if you fuckers hadn't chased him off that would be possible huh.

  10. #980
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [WIP] Badvelations

    Quote Originally Posted by Sel View Post
    sorry

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