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Thread: [WIP] Delta Towers

  1. #231
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Delta Towers

    that tree in the first pic needs a new detail map or something, it doesnt fit in, but the rest is
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  2. #232
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Delta Towers

    Well I don't want it flying around but having it perfectly static is kind of weird looking. I'm going to have it tilt and drift very very slowly. Like as if the wind was moving it around a bit.
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  3. #233
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Delta Towers

    God dammit just have coming out of a cloud in the distance.

    Like in this part of ODST: http://fc09.deviantart.com/fs51/f/20...9b1c191acd.jpg

    (except before it fully comes out of the cloud)
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  4. #234
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Delta Towers

    Unless someone paints a damn sky then I can't. Halo can't do volumetric shit properly and I like having the ship close enough to see detail.


    And now for something completely different.











    Yeah yeah, I know its not very detailed but I can barely model. It's only 3k polys total so even polar can run it on high settings.
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  5. #235
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    Re: [WIP] Delta Towers

    what the fuck is that trash

    it's worse than delta lake
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  6. #236
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    Re: [WIP] Delta Towers

    Both of which are better than revelations.

    At least I can actually see my maps. Unlike clipvelations.
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  7. #237
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    Re: [WIP] Delta Towers

    I like the Teal.
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  8. #238
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    Re: [WIP] Delta Towers

    The gun. It's weel.
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  9. #239
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Delta Towers

    Quote Originally Posted by Inferno View Post
    Unless someone paints a damn sky then I can't. Halo can't do volumetric shit properly and I like having the ship close enough to see detail.
    What? All you have to do is have Con put the model in the sky...he made it anyway. Hell, that would even prevent any portalling problems.

    As for detail, you'll see plenty. I don't think the distance should be any greater than the one in ODST, and that came out fine. But fuck, you should worry about the details of the surrounding hills and shit more than the capital ship.
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  10. #240
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    Re: [WIP] Delta Towers

    I need someone who can paint a nice texture for it.
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