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Thread: [WIP] Delta Towers

  1. #241
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Delta Towers

    I made the sky in this map >_>
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  2. #242
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Delta Towers

    You mean bungie made the sky in this map.
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  3. #243
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Delta Towers

    well bungie did the textures which is the least important part of a sky!!!
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  4. #244
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Delta Towers

    I thought you were using the custom version Con made for the map at first...

    Whatever, you should still make it part of the sky and have it coming out of a cloud.
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  5. #245
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Delta Towers

    It's scenery right now.

    And I don't like the thought of a animated sky TBH.
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  6. #246
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [WIP] Delta Towers

    you should use gel maps for your lights.
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  7. #247
    chilango Con's Avatar
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    Re: [WIP] Delta Towers

    Quote Originally Posted by jcap View Post
    I thought you were using the custom version Con made for the map at first...
    Yeah, I'm not sure why you wouldn't go with custom content when it's available.
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  8. #248
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Delta Towers

    no
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  9. #249
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Delta Towers

    Quote Originally Posted by Inferno View Post
    It's scenery right now.

    And I don't like the thought of a animated sky TBH.
    Why would it be animated?
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  10. #250
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    Re: [WIP] Delta Towers

    Quote Originally Posted by Con View Post
    Yeah, I'm not sure why you wouldn't go with custom content when it's available.
    You have a sky? Gimeeeeeeee.

    Also if we put the ship in the sky then it will require me to animate the sky. Which is annoying + probably not going to render and cleanly as a scenery object.
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