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Thread: [WIP] Delta Towers

  1. #261
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Delta Towers

    I just added cons sky. Is it just a higher res version of the regular sky?
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  2. #262
    chilango Con's Avatar
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    Re: [WIP] Delta Towers

    I don't remember what the res is. heh.
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  3. #263
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    Re: [WIP] Delta Towers

    Well whats the possibility of a really awesome custom sky?

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  4. #264
    chilango Con's Avatar
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    Re: [WIP] Delta Towers

    To be honest, low. I'm pretty sky'd out.
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  5. #265
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    Re: [WIP] Delta Towers



    How about a single texture re-work?
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  6. #266
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    Re: [WIP] Delta Towers

    Oh yeah, most of it was just one texture. It wouldn't be a lot of work to touch that up, but you'll have to wait while I finish some other things first. Let's take this to PM's for further discussion.
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  7. #267
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    Re: [WIP] Delta Towers

    Alright guys. I finished the last few UV's for delta lake and we are now at the point where I need other people to help.

    All that's left to do:
    - High rez some of the "meh" textures.
    - High rez normal maps on a few shaders.
    - Background landscape needs a nice ultra detailed 2048x2048 texture.
    - Updated sky with 1024x1024 bitmaps.
    - Move sun about 30 degrees closer to the red base. I don't like the current location.
    - Aether lightmaps. Dee is handling this I think.

    Bold are the most important.
    Then we are done.
    Last edited by Inferno; November 2nd, 2009 at 03:31 PM.
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  8. #268
    and Masterz1337 too! Advancebo's Avatar
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    Re: [WIP] Delta Towers

    For the sun, just import the sky into 3ds max, place a marker where you want. And export. Then in the sky, just have the sun lens flares attach to the marker.
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  9. #269
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    Re: [WIP] Delta Towers

    Quote Originally Posted by Advancebo View Post
    For the sun, just import the sky into 3ds max, place a marker where you want. And export. Then in the sky, just have the sun lens flares attach to the marker.
    There's a specific spot in the sky bitmap we are using. We need to rotate the entire sky or repaint the location.
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  10. #270
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    Re: [WIP] Delta Towers

    you forgot

    SEL WAS NICE ENOUGH TO LET YOU HAVE HIS BEAM TAGS
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