i have been working on this map for about a year now: ascension firefight is as the description says "a firefight taking place on ascension", there are 20 waves plus 5 bonus. featuring halo 3 weapons and an odst hud, halo 2 and 3 style enemies. The beta build has numerous bugs that need to be worked out but overall, if you read the description and play the map as it is intended, you wont notice most of them. This map is a good challenge to all halo players, pro or beginner. I hope to get the final released this fall, hopefully before november. The final will feature 20 complete waves, starting from an easy handfull of grunts, getting increasingly harder, with new enemies each wave. It will also feature unique things not seen in any other firefight so far, such as ariel waves, where you will be facing ranger elites with only your banshee to use. I have been working on this map alone, and built a large part of the scripts myself. If you decide to post in this topic, please tell me if you found any more bugs, and any ideas you think would go well in the map as well as things you think should be changed. To whoever downloaded this map, thanks for trying it and i hoped you enjoyed it.
here is the download link for the beta:
http://hce.halomaps.org/index.cfm?fid=4796
an updated beta featuring the new wave system can be found here: (note that this beta contains only 1 wave) http://www.megaupload.com/?d=M56NDJUG
pics:
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this was my first post about it. now it is 80% complete. newer pics featuring:
new hud, this one is permanent
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new fp hands for onotix's odst
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new banshee skin
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and finally, onotix's odstv2
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these were all given out by xXx-Mangenkyo in his new map. Thank you very much mangenkyo. and thank you to anyone else who made these tags. I will be posting updates and hopefully release the final at the end of november. crit is welcome, so is any help or any tag donations. my xfire is shadowslayer195 for anyone who wants it![]()
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