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Thread: Quick-Crit 2008-2009

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  1. #10
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Disaster View Post
    There is not much to say about it. He rendered out a pretty shitty complete map and filled his uv clusters

    Atleast use smoothing groups. And add definition to the texture? You can't tell what any material is. There is no "material." Just colors.
    Actualy it has smoothing groups thanks.
    The reason it has no "material" is because i have not really messed with the material editor before and cannot figure out how to make a decent ceramic material.
    It's all good and well saying hurr ur doin it wrong, but when the person your shouting at dosnt know how to do it correctly then it helps to tell them how to do it correctly.
    I've now got GIMP so hopefully i can do a few texturing things in that, i've been told it supports custom brushes and filters? if anyone has any suggestions then please, suggest away.
    Last edited by =sw=warlord; October 29th, 2009 at 05:05 PM.

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