OK here's what I've done for a Lightmap extender function.
I have set up the appropriate data for structure_lightmap_index and switch_lightmap in the XML file that comes with Open Sauce (examples.do.not.include) or something like that. I then recompiled. Presto! It works fine in Sapien. However, when I try to load the function in game it won't show up. My question is, why? What am I doing wrong? How do i migrate these functions into the project_yellow_globals or at least make them show up?
Please help, someone. Thanks.
Chaos and I are trying to get the lightmap functions to work and we've made it this far.
Technical specifications:
switch_lightmap returns a boolean and the argument is a short. Is this correct? The name for the argument I gave it is structure_lightmap_index.
structure_lightmap_index retrns a short and the argument is a boolean with the name of structure_lightmap_index for the argument name. is this correct?
I'm new to this so please don't come down hard on me. I'm actually trying to make this work. Thanks.





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