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Thread: Unreal Dev Kit : Research and Development Thread

  1. #1
    Senior Member SonicXtreme's Avatar
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    Unreal Dev Kit : Research and Development Thread

    Hey all , i decided to start this thread , in hopes of getting everyone to share their UE3 modding info , even if its from tutorials , stuff like Kismet layouts and Material structures being shown off can always help develope something new , therefore i thought i would start this thread off by showing the kismet tree for getting your level to play as a 2d Platformer , just the basic camera set up as shown in the Demo game that comes with the engine.



    Set up the Kismet like this , then place the camera in the right place , and it will attach to the player , thus giving you the base for a 2d platformer. If it does not work , i found that its because instead of using level load , its better to use "Level Startup" that way it ensures it starts when it loads.

    I whipped this up in like 5 mins so its not that hard.

    Last edited by Timo; November 22nd, 2010 at 07:55 PM.
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  2. #2

    Re: Unreal Dev Kit : Research and Development Thread

    wow.

    bad ass.

    I'll mess with this after work
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  3. #3
    Senior Member Saggy's Avatar
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    Re: Unreal Dev Kit : Research and Development Thread

    The Whizzle Creation Document is a great start for learning how to build your first game. I'm guessing this is where you got the 2D side-scroller info from. Thanks for that btw.
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  4. #4

    Re: Unreal Dev Kit : Research and Development Thread

    Once I'm better equipped, I'll start looking into the sound whoosit. If anyone has info on how it works on the codan side already, lemme know... don't want to be too far behind.
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  5. #5
    Protector of common sense Trulife8342's Avatar
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    Re: Unreal Dev Kit : Research and Development Thread

    You guys need to either join snaf's Panic Room Studios, and My Dimension Gaming. So much potential to make an actual video game instead of a bunch of different people doing their own thing.
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  6. #6

    Re: Unreal Dev Kit : Research and Development Thread

    I do like that idea... We could always make the forum a fake company too: "Conspiracy Studios".

    Also! We should put all of the stuff we gather here on the Modacity wiki to keep our findings organized.
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  7. #7
    Protector of common sense Trulife8342's Avatar
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    Re: Unreal Dev Kit : Research and Development Thread

    Do i smell of hint of sarcasm?
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  8. #8

    Re: Unreal Dev Kit : Research and Development Thread

    ... Now that I read my post, that does look sarcastic. Naw bro, the first part was for srs. The Conspiracy Studios part was a joke though, XP

    The more important part is the wiki thing though. We may as well get as much use out of it as we can.
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  9. #9
    Senior Member SonicXtreme's Avatar
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    Re: Unreal Dev Kit : Research and Development Thread

    Quote Originally Posted by Saggy View Post
    The Whizzle Creation Document is a great start for learning how to build your first game. I'm guessing this is where you got the 2D side-scroller info from. Thanks for that btw.
    Yea i did get it from there , problem was , the way they said it didnt work , thats why i decided to put up the bit about putting start level instead of load level at the beginning.
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  10. #10
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Unreal Dev Kit : Research and Development Thread

    conspiracy studios would be epic.
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