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Thread: Quick-Crit 2008-2009

  1. #5781
    Has no custom user title UnevenElefant5's Avatar
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    Re: The Studio Quick-Crit Thread

    He's modelling the Halo 1 Machete so he can put it into an existing gbxmodel of a gun and use the machete as the melee weapon I believe. The gun already has a decent poly count so I think bo's trying to keep the poly count low.

  2. #5782
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Well if that's the case he should say so. AFAIK, you have to match the number of vertices of the original weapon, so making it higher/lower poly wouldn't work.

    If he isn't doing that, then it's too low poly.

  3. #5783
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    So I should make a little machete, 3382 Tris/1656 Polys and 1802 verts?

  4. #5784
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Having the same number of vertices doesn't translate to the same number of tris/polies. From what i remember you're trying to match the vertice count.

  5. #5785
    Entity Zero PlasbianX's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    Attempted this and failed miserably... I seem to suck at modelling nowadays.

    *Closes 3ds max and gives up*

    Here is a render, it looks like shit. Literally...
    Reminds me of the sniper from Tribes: Vengeance

  6. #5786
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    They're both ugly.

  7. #5787
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Some WIP map based off that map from Marathon.






    Reflex Sight Unwrap:



    Model by me
    Last edited by Advancebo; November 7th, 2009 at 09:35 PM.

  8. #5788
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread


    And, because the render doesn't show most of the details for some strange reason:

    Also, it seems to me that the render makes my new bitmap look funny as well:

  9. #5789
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Nonplanar errors circled in red:


  10. #5790

    Re: The Studio Quick-Crit Thread



    the result of 3 hours of dicking around a bit.
    thought the design looked pretty cool, and decided to go see where i could take it.

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