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Thread: Quick-Crit 2008-2009

  1. #5981
    show up throw up Ganon's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Con View Post
    Nobody ever makes biplanes.

    also, here's some explosion sprite I made for a class game

    needs more black maybe

  2. #5982
    :| k4is3rxkh40s's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by English Mobster View Post
    Hmm...

    I see what you mean about not following the form of the plane; specifically, you're talking about the area behind the canopy, correct? About how its a "hump" when it should be more smoothened out?
    You also made the whole front end blend together where it connects from behind the canopy and cockpit, when it should kind of look like you booleaned a cylinder into a prism(obviously don't do that, though)



    Rudimentary paint picture done on a laptop touch pad

    Red should be where the definition on the body is, green to give an idea of what the shape should be stemming from the body

  3. #5983
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread

    Got it, thanks a lot.

    This is my first time making something from the "real world", e.g. not something from sci-fi.
    I don't quite know what I'm going to do with these models yet, but I'll find some use for 'em eventually.

  4. #5984
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Snaf sure hates clay renders

  5. #5985
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread



    Is it getting any better?

  6. #5986

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    Snaf sure hates clay renders
    As do I. That's why I made the damn rendering tutorial for people who don't have their own decent rendering method use.

  7. #5987
    swag under pressure Boba's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by English Mobster View Post


    Is it getting any better?
    still shapeless as christ

  8. #5988
    left halo
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    Re: The Studio Quick-Crit Thread

    Jay next time you decide to model anything, I don't want you to touch the extrude or bevel button, becuase right now you obviously don't know how to use them properly.

  9. #5989
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by CLS{GRUNT} View Post
    Jay next time you decide to model anything, I don't want you to touch the extrude or bevel button, becuase right now you obviously don't know how to use them properly.
    ...A tiny bit too late for that, although I really didn't touch them TOO much in this render.



    For reference, this is what the old version looked like, from the same camera:


    E: Just caught a couple bad polygons on the right side of the top render.
    Last edited by English Mobster; November 24th, 2009 at 10:21 PM.

  10. #5990
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread



    High Deffin' the Keyes

    more soon bro yeahhhhh

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