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Thread: Halo: Reach Discussion

  1. #21
    Foot Dragger ejburke's Avatar
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    Re: The Upcoming: Halo Reach

    No more open world hub level structure. Let that replay value-killing experiment die with ODST. Keep it nice and linear with Reach, so I can play it over and over without hitting a speed bump between every level.
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  2. #22
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by ejburke View Post
    No more open world hub level structure. Let that replay value-killing experiment die with ODST. Keep it nice and linear with Reach, so I can play it over and over without hitting a speed bump between every level.
    wat.

    I liked the hub though.
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  3. #23

    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Lateksi View Post
    The feel of Halo 1, more tactics involved, new weapons that aren't lame like many of the H2/H3 weapons were, cool scenarios placed in both old and new areas. That's pretty much to ask, though.
    Splaser was the only good weapon added in Halo 3.

    I do have to admit I liked the carbine in Halo 2, though.
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  4. #24
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by t3h m00kz View Post
    Splaser was the only good weapon added in Halo 3.

    I do have to admit I liked the carbine in Halo 2, though.
    Gravity hammer was pretty cool but i wish it was brute chieftain exclusive in that you couldnt pick it up and use it.
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  5. #25
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Upcoming: Halo Reach

    It's a good thing they added it though, or else we wouldn't have grifball.

    Also, playing as a brute in multiplayer would be neat. Though I remember everyone saying that before Halo 3 came out, and I think there was a reason they didn't add that.
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  6. #26

    Re: The Upcoming: Halo Reach

    hitboxes. balance. most likely.
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  7. #27
    Rocket jump! Lateksi's Avatar
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    Re: The Upcoming: Halo Reach

    Like Corndogman I'd like to have more characters such as flood combat forms, elites and brutes. If you've played Quake 3 or Live you know it could work if they changed the characters a bit to make them more same sized.

    E: But anything like this ain't gonna happen.
    Last edited by Lateksi; November 30th, 2009 at 05:27 AM.
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  8. #28
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach

    Am I the only one who liked all the Halo 2 and 3 weapons?
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  9. #29
    Kid in the Hall Kornman00's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Warsaw View Post
    I just want this game to be less cartoony, darker, and overall more realistic than the rest of the series. Also, iron sights.
    So you don't want Halo to be Halo? I hear this game called "Modern" Warfare just came out, you should check it out.
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  10. #30
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    So you don't want Halo to be Halo? I hear this game called "Modern" Warfare just came out, you should check it out.
    I actualy agree with him, i would like to see a halo where it's actualy got a darker undertone to it all, where any mistake burns you with a big flaming torch.
    halo 3 they tried making a few "heroic" scenes like miranda, but that was pretty obvious what was going to happen, if a single spartan has troubles fighting brutes head on a little pms woman is not going to have much chance in the middle of a bunch of brutes.
    at the final level out of all the places on halo 343 guilty spark had to be in the control room didnt he.
    What i want to see is the spartans preparing on the pillar of autmn and john gets the call to fight, as you decend to reachs atmosphere you watch the long sword protecting you being fired on and you see the actual onslaught like in ODSt in the drop sequence.
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