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Thread: [WIP] s117 sky

  1. #21
    chilango Con's Avatar
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    Re: [WIP] s117 sky

    Quote Originally Posted by Cagerrin View Post
    I was going to rep you for the second pic you posted, but I can't you for a while apparently.

    hrghlblrgh I wish I could texture

    Also I hate that pano, unless it exists in a res that's at least 800 high.
    If you don't mind a little loss of detail, I blew it up and made it crisp/got rid of the jpeg compression, and also made the sun round:
    http://con.modacity.net/800.png
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  2. #22
    walk the platypus Cagerrin's Avatar
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    Re: [WIP] s117 sky

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  3. #23
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] s117 sky

    Soo pretty. Even if you didn't make all of it. Can't wait to see how yours compares, but I'd say from what you've done before it will look good however it turns out.
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  4. #24
    chilango Con's Avatar
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    Re: [WIP] s117 sky

    bump

    I started on the terrain:


    The shadows are baked on and I used a simple gradient on the texture to create fake fog.

    It looks pretty close to the H3 terrain in shape from the POV of the level, so I just need to get a foliage detail map and add the treeline planes. After that I need to make more clouds, the lightning, and final touch-ups.
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  5. #25
    Cancer paladin's Avatar
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    Re: [WIP] s117 sky

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  6. #26

    Re: [WIP] s117 sky

    Looking great. Can't wait to see some ingame shots.
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  7. #27
    Senior Member
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    Re: [WIP] s117 sky

    Nice work, looks really nice..
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  8. #28
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] s117 sky

    Looking good.
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  9. #29

    Re: [WIP] s117 sky

    I love you buddy. I cant wait to get this into the pit.
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  10. #30
    Senior Member bobsam's Avatar
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    Re: [WIP] s117 sky

    Where will The Pit go in this picture in the bottom left hand corner? Or the middle?
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