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Thread: My First Brush Map

  1. #21
    Untruely Bannable~ Inferno's Avatar
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    Re: My First Brush Map

    Well this is my first time designing for unreal game play. Don't judge the layout by this. There is a lot more to come.

    And how should I do the cliff blending?
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  2. #22
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: My First Brush Map

    Quote Originally Posted by CN3089 View Post
    And how should I do the cliff blending?
    Taking advantage of lighting will help you immensely as a start.

    I'll look through some maps later to give you some better advice.
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  3. #23
    Untruely Bannable~ Inferno's Avatar
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    Re: My First Brush Map

    The map is coming together slowly. I've almost finalized the layout. Then there will be testing. And then there will be cake.

    edit-

    Pictures in a second. I'll just add them to this post.

    edit 2 -

    I mirrored the map so I can actually have things all line up properly but I will variate the terrain and cliffs once I get everything in place.




    Last edited by Inferno; December 6th, 2009 at 04:46 PM.
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  4. #24
    Untruely Bannable~ Inferno's Avatar
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    Re: My First Brush Map

    Uhhhhh Crit?
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  5. #25

    Re: My First Brush Map

    cook the bugger and let's try it.
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  6. #26
    Is bad, really bad SMASH's Avatar
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    Re: My First Brush Map

    I like. Better than I can do currently. Are those rocks static meshes?
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  7. #27

    Re: My First Brush Map

    Where you get those rocks?
    What is brushed and what is a static mesh?
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  8. #28

    Re: My First Brush Map

    that's ut3.

    it's got all the stuff from the game in it.
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  9. #29
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    Re: My First Brush Map

    why dont you finish working on a good map (revelations ) with a decent layout before trying and failing at making your own!
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  10. #30
    Untruely Bannable~ Inferno's Avatar
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    Re: My First Brush Map

    Revelations is so terrible that bots don't path properly on it.

    But besides the bot pathing problem it's totally playable.

    BTW

    Beta soon.
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