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Thread: Halo: Reach Discussion

  1. #101

    Re: The Upcoming: Halo Reach

    storywise, I'd have to say ODST> Halo 2 > Halo 3.

    Reach might be good.

    It's been a while since I played through Halo 1 so I've forgotten how the storytelling went.
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  2. #102
    Foot Dragger ejburke's Avatar
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    Re: The Upcoming: Halo Reach

    Bungie has issues with storytelling, but I think their biggest problem is delivering interesting characterizations *. I'm worried about this Spartan squad. I'm worried that some or all of them will die and I won't give a crap. And the dramatic narrative will hinge on the faulty assumption that I would give a crap.

    Ooh, but look. They replaced the Pelicans with an eminently more pilot-able aerial transport vehicle. Now why would they go to all that trouble? I wonder.

    * Excluding the Chief and his minimalistically stoic persona.
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  3. #103
    Amit's Avatar
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    Re: The Upcoming: Halo Reach

    I'm kind of afraid that I might not like the plot if it's different than what happened on Reach in First Strike. That's my problem. Bungie is not locked down to do what an author wrote about, but it would still seem like a kick in the gut if they allowed the Fall of Reach to become so widespread and not use the story. However, that was a long time ago, before Halo 2 was even out.
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  4. #104
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    They are already screwing with the story. For starters, it looks like they are wearing Unreal-inspired versions of the Mk. VI MJOLNIR armour, when they should all be wearing the Mk. V. Second, one of the signature Spartan II things is that they are all wearing the iridescent green armour, and that there are no markings on them whatsoever. That is part of what makes them like nameless/faceless ghosts in the field.

    I like the visual style, I don't like the stylised approach to the actual world though. If I want to play Gears of War or Unreal Tournament 3, then I will go and play them. Leave Unreal out of my Halo, thanks.
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  5. #105

    Re: The Upcoming: Halo Reach

    The main argument I've heard is that it's looking too much like Gears of War.

    My argument against that is it's just because the engine looks GOOD now

    But really, let's not forget Halo was originally a blend of Ringworld and Aliens. They've never really been original.

    http://halo.wikia.com/wiki/List_of_R...Aliens_in_Halo
    Last edited by t3h m00kz; December 13th, 2009 at 04:09 AM.
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  6. #106
    Movie Maker Siliconmaster's Avatar
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    Re: The Upcoming: Halo Reach

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  7. #107
    huehuehue annihilation's Avatar
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    Re: The Upcoming: Halo Reach

    Dear god, I can't wait for this to come out.
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  8. #108
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Cagerrin View Post
    ftfy
    which is why they made it stronger, with a smaller bullets, and kept the smg
    ftfm
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  9. #109
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Warsaw View Post
    They are already screwing with the story. For starters, it looks like they are wearing Unreal-inspired versions of the Mk. VI MJOLNIR armour, when they should all be wearing the Mk. V. Second, one of the signature Spartan II things is that they are all wearing the iridescent green armour, and that there are no markings on them whatsoever. That is part of what makes them like nameless/faceless ghosts in the field.

    I like the visual style, I don't like the stylised approach to the actual world though. If I want to play Gears of War or Unreal Tournament 3, then I will go and play them. Leave Unreal out of my Halo, thanks.
    This, as much as i like the idea of spartans using older armour im not too keen on the unreal style armour setup, the spartans were made to seem like ghosts, faceless soldiers that never let up and never die and then you get bungie come along and slap facepaint onto on spartans helmet and then paint the rest different colours.
    Also am i the only one who noticed the music was more rock/unreal style than the normal halo style with orchestra.
    Last edited by =sw=warlord; December 13th, 2009 at 04:35 AM.
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  10. #110
    io[Terry] Terry's Avatar
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    Re: The Upcoming: Halo Reach

    Yeah, I don't like the new guys already. Their accents are super annoying, and they look really tacky.
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