Results 1 to 10 of 5778

Thread: Halo: Reach Discussion

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11

    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Rob Oplawar View Post
    Really? That's disappointing. I was impressed at the engine's capacity for detail objects in that scene, among other things.

    e: are you sure about that? That doesn't seem right to me. Why would that one part be pre-rendered? And if it were pre-rendered, why wouldn't they make it higher-quality? It looks good, but it still looks like something a real-time engine is capable of. How did you come to this information?
    Honestly I don't think the movie was "real time." They're probably doing what they did with the Halo 3 "This is the way the world ends" trailer. Cramming as much detail as possible in. I mean hell they did that with the Halo 2 E32003 show too, the Halo 2 engine was shown to have real-time self-shadowing and all sorts of fancy shit that didn't make it into the final game.

    I wouldn't be surprised if they have some sort of software to render it at a higher resolution within the game engine. I mean, they have that feature for screenshots, I'm sure the devs would be able to do something similar with the movies. Like, a series of high-res screenshots being rendered into a movie. It gives them a chance to show people what the engine is like.

    It's definitely the game engine, but does that mean it's not "pre-rendered"?
    Last edited by t3h m00kz; December 17th, 2009 at 06:53 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 209 users browsing this thread. (0 members and 209 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •