Yeah I know tell me if im doing this wrong.

I take the brute and unhide his body head and hair,these parts are used on all brute permutations so I export it as __base or should I name it base00?

Then I unhide the brute major parts and export it and name it __major-10

then I repeat the step for __captain-21

I compile the 3 .jms and compiles fine but no matter how I set up the biped tag under dialouge variant it shows all the parts on the brutes?

My biped tag is 0 for __base or base00 right?
then 10 for the brute major
and 21 for the brute captain.

The colors change on the brutes but the parts are all the same at once on any brute I cant figure it out It's stopping progress