Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 54

Thread: Halo PC Gravity Gun V3

  1. #1

    Halo PC Gravity Gun V3

    Yeah...you've seen this probably a thousand times but here is my/our final version. Works for 1.09 Halo PC, SP and MP on all objects.

    I wrote it in C# and Brandon is converting it to a C++/DLL which will then be released soon.

    Here a small preview...
    NEED A DISPENSER HERE

    Enjoy.

    www.brandinimp.com
    www.vivid-abstractions.net
    Last edited by CrAsHOvErRide; January 9th, 2010 at 09:25 PM.
    Reply With Quote

  2. #2
    Senior Membe Syuusuke's Avatar
    Join Date
    Sep 2006
    Location
    Location
    Posts
    3,868

    Re: Halo PC Gravity Gun V3

    ALL objects??
    Reply With Quote

  3. #3

    Re: Halo PC Gravity Gun V3

    Oh wow, if you could make a dedicated server that synced up all players using this (and a custom version so only people with the mod can play on the servers) people could make maps like in that HL2 mod... I forget what the HL2 mod is called but you basically ran around making your own bases/structures out of things that were lying around the map and then you fought it out!
    Reply With Quote

  4. #4

    Re: Halo PC Gravity Gun V3

    Quote Originally Posted by Syuusuke View Post
    ALL objects??
    Everything except for the bsp.

    Quote Originally Posted by Freelancer View Post
    Oh wow, if you could make a dedicated server that synced up all players using this (and a custom version so only people with the mod can play on the servers) people could make maps like in that HL2 mod... I forget what the HL2 mod is called but you basically ran around making your own bases/structures out of things that were lying around the map and then you fought it out!
    Problem is that the Halo engine pretty much sucks for this kind of stuff. Collision gets lost sometimes, vehicles disappear...not to mention it doesn't sync in the first place.

    I agree though..it would be cool. It also would not be too hard to save it as well.
    Reply With Quote

  5. #5
    Senior Member
    Join Date
    Nov 2007
    Posts
    2,571

    Re: Halo PC Gravity Gun V3

    This is pretty cool, great job. I see a window of opportunity that could use this to make some pretty cool levels.
    Reply With Quote

  6. #6
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: Halo PC Gravity Gun V3

    Can it catch rockets and projectiles?
    Reply With Quote

  7. #7

    Re: Halo PC Gravity Gun V3

    Quote Originally Posted by Inferno View Post
    Can it catch rockets and projectiles?
    :O

    It should I haven't tried it yet. Though maybe the time would be too short for the app to calculate everything when the rocket arrives. This should be no issue with the C++/DLL though. tl;dr yeah.
    Reply With Quote

  8. #8
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: Halo PC Gravity Gun V3

    Quote Originally Posted by CrAsHOvErRide View Post
    :O

    It should I haven't tried it yet. Though maybe the time would be too short for the app to calculate everything when the rocket arrives. This should be no issue with the C++/DLL though. tl;dr yeah.
    There needs to be a map where you have to catch rockets and throw them back at a AI or something.

    That would be fun.
    Reply With Quote

  9. #9
    Free Kantanomo English Mobster's Avatar
    Join Date
    Nov 2008
    Location
    Southern California
    Posts
    1,932

    Re: Halo PC Gravity Gun V3

    Holy crap. Have a command which grants the player flight capabilities with flashlight or something, and then you could have a Forge mode in H1.
    That's fucking awesome.

    How would it save the levels? Would it save it as a .map file? This could theoretically give mapmakers the ability to BALANCE A LEVEL WHILE PEOPLE ARE PLAYING.
    You, sir, are my hero. +rep.
    Reply With Quote

  10. #10
    Chris chrisk123999's Avatar
    Join Date
    May 2009
    Location
    Florida, USA
    Posts
    646

    Re: Halo PC Gravity Gun V3

    Scenery changes won't sync. So the most you could you is move around other players and vehicles online. That and weapons.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •