Well, you're not going to like this but I'm going to be honest.
I didn't like the shaders of the fp models (arms and weapons) in general. The skins needed some reworking here and there. The battle rifle needs to be blacker and shinier.
The animations for the melees, deaths and reloads were kind of fast and jerky. Didn't feel very smooth.
Ghost and wraith have no boost? o.O
Sword needs work. It doesn't look very good skinwise.
Battle rifle doesn't shoot like that.
Team icons cut off half way??
HUD could be better. Perhaps you could ask CMT? Its the closest Halo 2 HUD I've seen so far.
Also, the gravity lift in the bases don't work very well. They worked better in the CMT version of the map.
Also, the effects for the brute shot's shots are just fugly.
Other than that, the map is pretty good. Fun to play on and would be pretty useful when practicing for h2v.
Last edited by Terry; April 17th, 2007 at 10:22 PM.
I'm in the process of making/treaking new animations (Mainly third person). The boosts were removed from multiplayer. I just hate how they work. :| Also, I've been meaning to make new sword shaders, I just kept putting it off, lmao. Same goes with the teammate icon. Also, the HUD hasn't been worked on for a while, I'll start refining it for the next beta.
BTW, I think I have a way to make the gravity lift MUCH smoother (to the point that there is zero warp at all, or close to), working on it now.
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