Update 27-01-10
New build available with some changes and some new commands
>>Download<<
Changes:
- Replaced ErrorPool and DebugOutput with a single Console namespace which records all text put to the console and writes it to debug.txt if a function fails.
- Removed handle checking from test\compile-post-process functions as it was causing a crash.
Added:
- New function "os-bitmaps". os_bitmap is a new tag i've made to provide an easy way of getting bitmaps from the map cache, and this function creates either one bitmap from one image, many bitmaps from a directory of images, or a single bitmap from a directory of images.
- New functions "compile-custom-ps" and "compile-custom-vs". I have decompiled and saved all of halo's vertex and pixel shaders to a number of text files. These functions allow you to edit those shaders and compile them into two files, "vs_replacements.vsr" and "ps_replacements.psr", which when used in conjunction with the current post processing build will replace Halo's shaders with your edited ones. The decompiled shaders can be found >>here<<. Extract the folders to your shaders directory.
- Added a console command "-listfull" which will list all commands and their descriptions.







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