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Thread: Halo: Reach Discussion

  1. #541
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by teh lag View Post
    Well if by "before" you mean "a few weeks" then yeah I guess
    More like a day before Halo 1.
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  2. #542
    Kid in the Hall Kornman00's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by t3h m00kz View Post
    Just be glad it's not Halo 3.5, aka THE SAME FUCKING GAME WITH A FACELIFT, much like Halo 3 was to Halo 2, the result being a bland, stale game that was exactly the same as the last one.
    Um, far from it. I don't recall Halo 2 ever being released with Forge, Saved films, screen shots, the level of depth seen in multiplayer variants, and especially networkable campaigns.

    Same game...year, right.

    The AR...basically looks like an AR but without the smooth shell. Also, where the ammo counter is looks to be a modular attachment point, hence its rather detached look. Maybe this AR is a different model? I think Bungie posted the weapon profiles, will have to check out the explicit model number compared to Halo 1/3. It would be wise of Bungie to give it a different ending alphacode due to the really different look.

    The DMR isn't the BR...plain and simple. Obviously they're based off one another (however, who knows which came which since Cole Protocol had the BR in it...). The comparison of the DMR to the BR is like trying to compare the M249 to the M240. Yes, they both look closely alike, but one has a longer barrel, different fire rate, and larger caliber (etc).

    What I'm starting to wonder...is if they're going the ODST route again with dual wielding? No one has come out and said it, nor has there been any pictures to really confirm it.
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  3. #543

    Re: The Upcoming: Halo Reach

    Yeah, I think the DMR is pretty ugly, but otherwise I do like the increased level of detail on it (and the AR). It will probably end up being my favorite gun because of how it plays.

    Interesting question, KM. I for one think duel wielding should be in Reach, because I've felt since Halo 2 that it added a great level of depth to the weapon system. I also liked the equipment system in Halo 3, and my first reaction is to be disappointed that it's changing in Reach, but upon further thought, this may be an improvement. The key for me is how it will work in multiplayer.
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  4. #544
    State your identity! Hotrod's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    The AR...basically looks like an AR but without the smooth shell. Also, where the ammo counter is looks to be a modular attachment point, hence its rather detached look. Maybe this AR is a different model? I think Bungie posted the weapon profiles, will have to check out the explicit model number compared to Halo 1/3. It would be wise of Bungie to give it a different ending alphacode due to the really different look.
    The Assault Rifle is the MA37, and is supposed to feel the most like the original AR from Halo 1.

    Source :
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  5. #545
    Glorious Beacon of Light Disaster's Avatar
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    Re: The Upcoming: Halo Reach

    I seriously hope they go back to a singular color for the Spartans. This rainbow thing just isn't working for me.
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  6. #546
    Senior Member thehoodedsmack's Avatar
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    Re: The Upcoming: Halo Reach

    Kat's character raises a really obvious question: if technology allows for fully-functioning prosthetic limb replacement, why spend time and money raising child-soldiers, when you could just implant smart AIs in robot bodies?
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  7. #547
    Movie Maker Siliconmaster's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by thehoodedsmack View Post
    Kat's character raises a really obvious question: if technology allows for fully-functioning prosthetic limb replacement, why spend time and money raising child-soldiers, when you could just implant smart AIs in robot bodies?
    Just because they can make good prostheses doesn't mean they have the capability to make a full robot. Sure, it might be a small plot hole, but you can also look at it this way: if they could have, they would have. Also, fully intelligent AIs are references as being extremely expensive in the books. I'm rereading The Fall of Reach to try to refresh my memory on the history.
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  8. #548

    Re: The Upcoming: Halo Reach

    Quote Originally Posted by thehoodedsmack View Post
    Kat's character raises a really obvious question: if technology allows for fully-functioning prosthetic limb replacement, why spend time and money raising child-soldiers, when you could just implant smart AIs in robot bodies?
    Really? This is where the game about space aliens with a religion centering around multiple ringworlds/superweapons loses credibility for you?
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  9. #549
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Upcoming: Halo Reach

    -snip-
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  10. #550
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by t3h m00kz View Post
    halo 1 = aliens/ringworld ripoff hth~

    What surprises me is the amount of realismfags here complaining about model detail and everything needing to be hi-def, and Halo decides to go for that and everyone sees a problem with it.

    Just be glad it's not Halo 3.5, aka THE SAME FUCKING GAME WITH A FACELIFT, much like Halo 3 was to Halo 2, the result being a bland, stale game that was exactly the same as the last one.
    wat. I like the new AR. It's the BR that looks retarded, even from a realism/hi-def standpoint. It looks heavy as hell, it looks downright unwieldly, and the front sight should be flipped down since it has a scope anyways.

    I also can't understand why Bungie is making the AR into an SMG-like weapon. It has a decent barrel length, and I'm assuming it fires 7.62x51 like the MA5, so why is it a spray-n-pray gun? Hell, all the one from Halo 3 needed was a little more punch and it would have been perfect. Not an OP weapon like the BR or M6D, but a decent gun to have with you whenever you needed something to fall back on.
    Last edited by Warsaw; January 28th, 2010 at 05:31 PM.
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