Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21

Thread: Procedural City

  1. #1
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,126

    3D Procedural City

    Article Link.

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    The recently revealed New York City setting for Crysis 2 was met with just a touch of disappointment. "What of the open environments?!" commenters cried. Well, if Crysis 2 uses this tech, I don't think openness will be an issue.

    Reader Jay tipped us off to this "Structure Procedural System" tech demo, which can generate building interiors dynamically, without overtaxing the memory of, say, the non-upgradeable consoles that Crysis 2 is coming to. And since this system was developed by Crytek programmer Marco Corbetta and 3D modeler Miragoli Gianluca—who doesn't work at Crytek to the best of our knowledge—it's not out of the question.

    If Crytek can apply some of those fancy graphics to a system like this, we might not be too unhappy to shoot up Crysis 2's concrete jungle.
    Reply With Quote

  2. #2
    Rocket jump! Lateksi's Avatar
    Join Date
    Jul 2007
    Location
    Finland
    Posts
    978

    Re: Procedural City

    I thought they'd use something like this, the game setting in the city and all. But did you notice in Crysis the non-organic materials looked only decent. I hope they'll improve them and make them look as good as plants etc.
    Reply With Quote

  3. #3
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,126

    Re: Procedural City

    I've never played Crysis, just thought the community would take interest in this
    Reply With Quote

  4. #4

    Re: Procedural City

    that's pretty impressive, id love to see a game use this tech.
    Reply With Quote

  5. #5
    FOR THE EMPEROR! Jean-Luc's Avatar
    Join Date
    Oct 2008
    Location
    Connecticut
    Posts
    1,833

    Re: Procedural City

    It's an interesting technology but it would need some serious modification for it to live up to Crysis's high standard of visuals.
    Reply With Quote

  6. #6
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: Procedural City

    Procedural is the way of the future.
    Reply With Quote

  7. #7
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: Procedural City

    Thats amazing, can the destruction be tweaked to be more realistic? Also, if you blow out every wall on a floor, does the building collapse?
    Reply With Quote

  8. #8
    Looking for a concept gig Chainsy's Avatar
    Join Date
    Mar 2008
    Location
    texas.
    Posts
    1,582

    Re: Procedural City

    Wow, everyone, they just wanted to show off how it works, they're not going to put the time to add particles and a bunch of perms and make it look like a retail game with great shaders and textures. They wanted to get their point across, obviously if it's implemented into crysis it will be majorly enhanced as there will be time to do those things. They're not fools.
    Reply With Quote

  9. #9
    FOR THE EMPEROR! Jean-Luc's Avatar
    Join Date
    Oct 2008
    Location
    Connecticut
    Posts
    1,833

    Re: Procedural City

    Jesus Chainsy, calm down. Last I checked, nobody here was criticizing this technology on any level.
    Reply With Quote

  10. #10
    lol modacity Timo's Avatar
    Join Date
    Aug 2006
    Location
    New Zealand
    Posts
    4,558

    Re: Procedural City

    Quote Originally Posted by Chainsy View Post
    Wow, everyone, they just wanted to show off how it works, they're not going to put the time to add particles and a bunch of perms and make it look like a retail game with great shaders and textures. They wanted to get their point across, obviously if it's implemented into crysis it will be majorly enhanced as there will be time to do those things. They're not fools.
    Are you in the right thread???
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •