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Thread: Halo: Reach Discussion

  1. #661
    For Gnomejas sevlag's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Heathen View Post
    cmiir, but wasn't the drinol a flood enemy?

    The flood shouldn't be in Reach.
    Quote Originally Posted by halopedia's entry on "the drinol"
    The Drinol are Covenant beasts that did not make it into Halo Combat Evolved, Halo 2, or Halo 3, and it is unknown if they will be seen in future products of the Halo universe.

    small blurb
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  2. #662
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach

    Well damn.
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  3. #663
    For Gnomejas sevlag's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Heathen View Post
    Well damn.
    yeah they were supposed to be anti-vehicular or used by the covenant to smash stuff...probably an early idea for hunters or whatnot. but it would be nice to see how they handled combat

    offtopic:

    jsut learned brutes were originally to have metal shields in halo 3...who knew?
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  4. #664
    Only on Tuesdays SilentChaos's Avatar
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    Re: The Upcoming: Halo Reach

    The Drinol kind of sounds like the Thrasher from Halo Wars. That huge beast that would run around ramming its head against vehicles and buildings.
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  5. #665
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Hotrod View Post
    There was also a great lack of Carrier Forms. In fact, I can barely recall even having seen them in Halo 3.
    There were only like 1 or 2 on Cortana, and like 4 near the end of Halo.
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  6. #666
    Gar TVTyrant's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    Update also confirmed they're Army.
    Not to take this out of context, but doesn't that explain the Assault Rifle discrepancy? Both branches don't necessarily issue the same weapons all the time. For example, in Vietnam the US Marines hung onto the M14 for quite a while longer than the army did. Perhaps the Navy weapons are the same but of a different model? I'd imagine that the army would have slightly different specifications than the navy.
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  7. #667
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: The Upcoming: Halo Reach

    I want the Flood Juggernaut.
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  8. #668
    Member Bloodraver's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Pyong Kawaguchi View Post
    I want the Flood Juggernaut.
    the one off of halo 2?
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  9. #669
    Taiko Drums = Win
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    Re: The Upcoming: Halo Reach

    No, the one that you fought in Halo 3: ODST.

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  10. #670
    Member Bloodraver's Avatar
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    Re: The Upcoming: Halo Reach

    The halo 2 Juggernaut (though interesting to face) would be about imposible to beat on legendary what the information below says

    Halopedia-The Juggernaut has two extremely large tentacles that can kill the player with only one hit. Some have spikes on their tentacles. They also can jump much higher and further than the regular Combat Forms can. "Modders" and Halo 2 Vista users can fight against the Juggernaut on the level High Charity, by switching them to spawn in place of another character's existing spawn point.

    They often jump extremely high in the air at the player when noticed, sometimes landing on players, instantly killing them. The Juggernaut will also sometimes forget the player is there, and just stand still for a few moments. It is not advised that you find cover, as the Juggernaut will usually hit it out of the way, sending the object an extreme distance. One of the best tactics is to run to the Pelican and get inside of it, since the Juggernauts are too tall to follow you in, and will hover around the open door until you come out.

    The Juggernaut appears to be very tough, resisting almost anything and making its death even harder to achieve, possibly making it go berserk. Hopefully, if you have picked up the Shotgun and/or Rocket Launcher you can make things easier. If not, you will have to rely on sticking them and whatever weapons you have.

    The Juggernauts have a defensive position; stooping and moving their whip-like appendages in front of their body in an X formation. It is unknown why such a powerful creature needs such a stance. It could possibly be to counter the sword or merely for looks. It may also be a form of a 'taunt' to lure players in. Note, that it looks like the defensive position of Hunters, although it is confirmed that the Juggernauts are not transformed from Hunters, as Hunters are immune to the Flood due to lacking a single central nervous system.

    When running low on health, some occurrences have happened where the Juggernaut goes berserk by waving its tentacles around wildly, then striking at the player with more speed.- Halopedia

    though interesting it would be just to hard to kill + there was never any Flood activity reported on Reach so its logical that the flood wont be in the game

    Sry about the long worthless post (just trying to get my point across)
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