Yeah i liked the announcements today, great pictures and awesome to find out that the beta is on May 3rd.
New ViDoc tomorrow!
Apparently, every multiplayer map in Halo Reach is pulled directly from the campaign (confirmed by both IGN and Gamespot) which would seem to make remakes pretty unlikely. Those of you hoping to see Blood Gulch, Hang 'em High, Headlong, etc. in Bungie's final Halo game might end up disappointed this fall.
Last edited by Teltaur; February 11th, 2010 at 08:00 PM.
But many of Halo's traditional maps don't follow any kind of reasonable campaign structure, which makes many of them unlikely (again, not definitely) to make an appearance.
Honestly, it seems very akin to how Infinity Ward approached Modern Warfare 2's multiplayer maps. Not sure if it was just bad wording on the interviewer's part, but here's what Gamespot said:
Lehto explained that all of the multiplayer maps are taken directly from the single-player campaign, but in the case of Power House, the multiplayer version takes place during the daytime whereas the single-player incarnation is a nighttime affair.
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