Quote Originally Posted by BobtheGreatII View Post
I guess my question is why do you have the big gray walls? Why not make them cliffs. Would look much better.
Because the idea was that the whole thing is artificial. Also, at the moment I barely have enough poly structure space to fix up the areas that need it for gameplay, let alone completely redesigning an area that spans 3/4 of the map. I do agree it looks plain, but that's one of the last things I'm going to address. Maybe some pipes or similar tech objects to break up the surface. Not sure yet. It's a frustrating dilemma.