Quote Originally Posted by thehoodedsmack View Post
I don't like the idea of inescapable assassinations. All I can imagine is that it's going to cause glitchy animations if you get killed mid-way through, akin to being killed as you're climbing over something in MW2.
Assassinations have always been inescapable, one-hit kills. If someone hits you in the back, you're dead. That's it. At least now you have to take some risks to perform a one-hit kill.