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Thread: Halo: Reach Discussion

  1. #1181
    this is a custom user tit
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by thehoodedsmack View Post
    Sounds like the loadouts are very basic: that real power and diversity will still be achieved by picking up weapons throughout the map. I really dislike the system CoD uses, where you customize your class and choose which weapons you start with, but you can still pickup other weapons lying around. That's not a real class-based shooter.
    CoD isn't supposed to be a class based shooter tho, at least, it doesn't claim to be.
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  2. #1182
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    In CoD, "classes" are just like the CS:S quick-buy loadouts that you can configure...honestly, it's not meant to be seen as a true "class system".
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  3. #1183
    Senior Member hry's Avatar
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    Re: The Upcoming: Halo Reach



    ohh
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  4. #1184
    Rocket jump! Lateksi's Avatar
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    Re: The Upcoming: Halo Reach

    NEED A DISPENSER HERE
    FALL ... FOOL
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  5. #1185
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: The Upcoming: Halo Reach

    FUCK CLASSES

    FUCK BUNGIE


    FUCK REACH


    They are a day too late with their fucking terrible April Fools joke.
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  6. #1186
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by jcap View Post
    FUCK CLASSES

    FUCK BUNGIE


    FUCK REACH


    They are a day too late with their fucking terrible April Fools joke.
    I agree, I think it's a horrible idea. I said before that I would give Armor Abilities like the jetpack a chance, but this class bullshit is ridiculous. Halo should not have classes, everyone should start with the same weapon. I understand that they wanted to add something new to the game through armor abilities, but changing your start weapons based upon which armor ability you are going to use is a step in the wrong direction.
    Last edited by ShadowSpartan; April 2nd, 2010 at 09:07 PM.
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  7. #1187
    swisha...swisha...swisha Darqeness's Avatar
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    Re: The Upcoming: Halo Reach

    They are customizable though, so if too many people don't like it, Bungie can just change it to the armour abilities with the same weapons. Hopefully players get a lot of customization options for their own loadouts. I wonder how many you can have for a gametype; team fortress gametype anyone?
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  8. #1188
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: The Upcoming: Halo Reach

    The point is that classes FUCKING SUCK.

    Also, Bungie said that they are NOT customizable, which if they were it would make it infinitely worse than it already is. Thank god they thought at least that out.
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  9. #1189

    Re: The Upcoming: Halo Reach

    Goddamnit, now Halo of Duty: Reach Warfare isn't funny anymore.

    I don't even think I'd want a PC port of this. The editing kit would have to be like... "Metroid: Online possible for real this time" good.
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  10. #1190
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Darqeness View Post
    They are customizable though, so if too many people don't like it, Bungie can just change it to the armour abilities with the same weapons. Hopefully players get a lot of customization options for their own loadouts. I wonder how many you can have for a gametype; team fortress gametype anyone?
    The player cannot customize them, learn to read.

    Quote Originally Posted by Bungie
    Load Outs are not player created or defined, but rather playlist and/or game type specific. Essentially, they allow you to choose your Armor Ability, your starting primary and secondary weapons, and your grenade cache on the fly.
    Edit: Damn you jcap.
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