I must admit I am looking forward to these, though the two new Pokemon they've shown look really stupid...
EDIT : there are now screenshots up on Serebii : http://www.serebii.net/index2.shtml
I must admit I am looking forward to these, though the two new Pokemon they've shown look really stupid...
EDIT : there are now screenshots up on Serebii : http://www.serebii.net/index2.shtml
Last edited by Hotrod; April 10th, 2010 at 10:30 AM.
Looks cool.
However, I want them to change the godam battles. It needs to be like a super smash bros type scenario in battle. A big arena and you can move freely around, but you still only have the 4 moves (a,b,l,r), apart from jump and tackle, which every pokemon can do.
The turn based shit is getting old.
Diglett can't jump. And while that might not seem important, it leads into the position there's too many problems and inconsistencies with doing it SSB-style. A lot of moves depend on the turn-based system, and in general, SSB is way too hectic for Pokemon battles. People can get the impression that it would work by doing mock-ups via playing with the Pokemon characters in SSB, but those characters were put in the game specifically because they fit the scenario. You may notice that the game doesn't include a Fearow in the roster that can hit you with Swift over and over and over again while hovering safely in the distance.
A new battle system that bases itself off of the statistical part of the turn-based system, and mixed with the ability to more actively evade and set up attacks, thus making the game more about Trainer skill and less about grinding, would be great. So I sort of agree with you Dane, as long as it's got its own style and working feel, and not just another fighting game, but with Pokemon characters.
Edit: Also, they should retool the transportation system in the game. Exploration via controlled flying would be swell. And screw bikes, I have an Arcanine. If it's big enough to ride, let the player do so. Walking is for chumps.
Last edited by thehoodedsmack; April 10th, 2010 at 03:46 PM.
Riding pokemon is an amazing idea, why has this not been done yet!?!?!
Also, the lower camera angle is weird in a pokemon game. I'm still getting my head around it having 3D at all.
I'd really love it if they updated the combat system too. This isn't the 90's any more, we can do so much better.
Well, I dont mean, PIECE FOR PIECE SSB, but what I mean is, be fair. Flying pokemon wouldn't actually fly, rather than sort of hover to the different levels, and the moves all cost a certain amount of PP that ensures they can only be used like once or twice a match (if they're good moves). As for diglet, well, he can instead of being able to jump, do the reverse, be able to dig any time he wants, instead of a pp using move like other ground pokemon would have to use.
Besides, it'd only really be a 1 on 1 thing, not like 12 marios fighting 15 bowsers or whatever the fuck.
Then, you could have the environment also effect the match.
I remember playing a digimon game on the PS1, a fighter arena type game that did it REALLY well.
Also, the pokemon should be able to individually grow differently depending how you train them. Say, youa pickachu that gets owned a fucktonne, all the time, he gets more angry, and starts becoming more agressive and does more damage, but he can't evade attacks or something. This should also happen in aesthetic sense. Say someones got a pikachu with ribbons in its hair and they taught it like grass attacks or something, at the cost of some of it's good original electricity ones for example.
Last edited by SiriusTexra; April 10th, 2010 at 10:49 PM.
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