yar. www.realitymod.com
<3.
OH NICE Ill see that all day now >.<
figured it must be for reality lookin pretty kickass right now katarn can't wait to see it done
Rarararara.
Originally Posted by Katarn how did you keep the poly count so low? are each of those ridges/bumps/whateveryoucallem on the grip separate objects? i wish to learn
I doubt it.
...uh plane modeling perhaps...if modeling is done the right way there can be quite a bit of detail and still a low poly count.
Originally Posted by mR_r0b0to are each of those ridges/bumps/whateveryoucallem on the grip separate objects? No, but thanks for reminding me to do that.
There are currently 1 users browsing this thread. (0 members and 1 guests)
View Tag Cloud
Forum Rules
Bookmarks