Yep I finally got it to work now whenever I change something like add ai to the map it tells me that other bipeds fell through the floor and died....Also there are no animations or scripts, if I try to compile scripts in forge I get the screen full saying animations are mixed up exampe: Recorded_animation23 and Recorded animation 93 have the same name Bisenti_run
I have no idea what to do....
Here's an error I get on the level halo
04.19.10 04:34:29 sapien pc 01.00.00.0609 ----------------------------------------------
04.19.10 04:34:29 reference function: _write_to_error_file
04.19.10 04:34:29 reference address: 401b13
04.19.10 04:34:29 Couldn't read map file './sapienbeta.map'
04.19.10 04:34:29 CreateDevice succeeded with refresh rate = 0
04.19.10 04:34:29 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.19.10 04:34:30 Increasing sound decompression buffer size to 1048576 bytes
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
04.19.10 04:35:19 cliff_right_fort_second_floor: this is not a valid trigger_volume name
04.19.10 04:35:19 local player 0, weapon (0x0), deleted unexpectedly
04.19.10 04:35:29 WARNING: biped pilot (pilot (pilot_intro)) fell outside world and was erased
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