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  1. #11
    Senior Member FireScythe's Avatar
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    Re: OpenSauce Post Processing

    Bit of a slap and dash test update here. I've tried to figure out the motion blur black screen shit so here's a test build for those who have the problem. If it still occurs (I wouldn't be suprised ) then i'm just going to have to disable it on ATI cards, not something I want to do obviously, but i'm out of ideas as to the cause.

    If you try this build you may notice a new menu system hidden away in the F7 key, it's something I've been cooking for a little while, but it's largely untested. There's seperate menus for the main menu, in-game and pause menu, nothing fantastically interesting on them and nothing is certain to stay, but there's a version changer in the main menu if you want to peruse 1.00 - 1.09 servers. Also, it replaces the original OS ingame menu, so you'll lose it's functionality for the time being.

    Another new thing is another (yes now 4, imma go drain your performance some more) gbuffer texture available to shaders that provides information on what type of object a mesh is (scenery, device machine, etc) and what team it is on, which allows things like this to be done (which isn't included btw):


    So here's your >>Download<<. If you have problems let me know as soon as possible please .
    Last edited by FireScythe; April 20th, 2010 at 04:57 PM.
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