^this is awesome.
We also don't know what the context is. They said it isn't in the beta- that could either mean that the passenger seat has 3rd person view just for the beta, or that what they showed was from a campaign cutscene. Do remember that Bungie is doing a lot more "in-character" cutscenes, veering away from the full out cinematic style. That could be part of one of those scenes. We won't know until the final game, I suppose.
Having seen it in action, a lot of stuff about the new sandbox is annoying me. First of all, all the new Covenant weapons look so god damn similar I can hardly tell one apart from another at a glance. Also, what's the point of having the pistol and the DMR if the former is just a shitty version of the latter? Finally, they took out the SMG but I'm not seeing any kind of point blank bullet spam weapons to replace it, the like of which have existed in every Halo game in some form or another.
I knew someone was going to say that. The Reach AR is NOT equivalent to the SMG (To clarify, the Halo 1 AR and Halo 2/3 SMG had virtually no range and an extremely high rate of fire. The assault rifle in Reach appears to have a decent range and not that high a ROF, much like the MA5C), and the Halo 3 AR and SMG were a lot more distinct in functionality than the pistol and DMR in this game seem to be.
I'd like to know how the focus rifle, needle rifle, and plasma grenade launching thing are distinct from each other though. They're all roughly the same size, purple, and made up of segmented parts.
Last edited by Pooky; April 26th, 2010 at 04:29 PM.
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