Anyone else notice this? Posted it on Bungie.
That's why I feel like they should drop the pretentious bullshit with anti-vehicle instant kill weapons and go back to the old system, where vehicles can take damage from any form of attack save melee, yet they're durable enough to take a decent amount of said punishment.
They do severe (if inconsistent) damage in Halo: Reach, too. Problem is not the grenades, it's the excruciatingly slow player speed and the general lack of resiliency in the health bar. Oh, and the addition of realistic vehicle physics doesn't help.
E: Oh, that's what I was looking at. I wasn't sure if it was a stretched face or if that was a legitimate piece of the map. I've only played one round of Invasion, so I'm not too familiar with the map. I do like the large number of sniper rifles and rocket launchers available...![]()
Last edited by Warsaw; May 8th, 2010 at 02:26 PM.
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