Plastic shaders go!
Also, env textures are looking REALLY flat. The blacks are a weird muddy green like all console games, and the foliage looks eh compared to the original.
I'm sure this is all just console optims though. PC should be good, but I'm hoping they did the texture viewing and work on the PC FIRST. I hope we don't get nasty low res textures everywhere because of console priority. Me being me, that would gross me the fuck out.
But, good choice on walking aliens. That's what sucked about the first. Everything was flying, and all you did was punch koreans in the face. Yawn.
Now you get to actually have fun in your open world! Assuming it's still sort of open?
Also, the powers need to be oomphed up. When I played Crysis 1, the first thing I expected when I threw a korean with Max strength was, for him, to fly through the air, and crash through all the trees and snap them all as he went through them, with a big bonecrunching thud at the end when you can't see him anymore, but you know it's messy.
Nope, throw them like, 12 feet and get shot to death while doing it. Superjump was fail, speed was nerfed, cloak was useless.
Seriously, show off your destructive physics, crytek. Let me throw some fuckers through some walls this time, ok?
Just noticed, no per object motion blur anymore? Just screen? Lollers.
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