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Thread: Quick-Crit 2010

  1. #721
    HA10 Limited's Avatar
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    Re: Quick-Crit 2010

    SwiftboatVeterans$BlitheringIdiotException.java? lol

    Should the torpedoes still have collision with boats that have been destroyed?

    We should talk Exam
    Last edited by Limited; May 28th, 2010 at 09:43 AM.

  2. #722
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2010

    They don't, and I think that's a good thing. They tend to fill the screen at times, so it would get a bit annoying.

  3. #723
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    Re: Quick-Crit 2010

    Last edited by teh lag; May 29th, 2010 at 04:39 PM.

  4. #724
    Tick Gate 2014 Donut's Avatar
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    Re: Quick-Crit 2010

    your image is bigger than the post frame. kind of mind fucked me for a minute.

  5. #725
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    Re: Quick-Crit 2010




  6. #726
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    Re: Quick-Crit 2010




  7. #727
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Quick-Crit 2010

    Looking pretty fucking sweet, Sel

  8. #728
    Senior Member =sw=warlord's Avatar
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    Re: Quick-Crit 2010

    Shader comparison time:
    I know these are different objects, but the shader in the newer picture will be using the same material as the sentinel wall.
    New shader I'm working on.


    old shader:



    Anything anyone think's would help improve the look of the new shader would be greatly appreciated.

  9. #729

    Re: Quick-Crit 2010

    it's not the shaders, its the textures.

    protip: learn to texture.


    diffuse + spec + gloss + reflection mask + detail map + cubemap(mask) etcetc

    no matter what you do with a shader, a diffuse will always just be a diffuse, nothing more.
    any time you've put into 'making a shader' is wasted time. (besides, the stock shaders will propably do alot better anyway if you've got the right maps)

  10. #730
    Senior Member =sw=warlord's Avatar
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    Re: Quick-Crit 2010

    Neuro, I would like to thank you for completely skipping the point of my post in it's entirety and attacking the one part I personally cannot change.
    The bitmaps were given to me by teltaur, you seemed to like his bitmaps in the UT3 thread and yet now you are attacking them, pretty hypocritical if you ask me.

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