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Thread: let's play: resistance and liberation (again)

  1. #21
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: let's play: resistance and liberation (again)

    I don't know. There's no knife, and I've never actually used the bayonet in it, but as far as I can tell it's not a one-hit kill to the toe or hand.

    Actually, if it gets you in the hand it'll probably make you drop your weapon, same as if you get shot there. Getting shot in the legs really slows you down and makes movement laboured.
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  2. #22
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    Re: let's play: resistance and liberation (again)

    Quote Originally Posted by rossmum View Post
    Actually, if it gets you in the hand it'll probably make you drop your weapon, same as if you get shot there. Getting shot in the legs really slows you down and makes movement laboured.
    Holy fuck, now I really gotta get in on this mod. I'll join the Modacity Platoon if you guys feel like making one. I've been waiting for a good WWII squad-based multiplayer shooter like this for a very long time, but for years the closest I could get was Day of Defeat: Source. The main gripe I have with what I've seen so far is that the iron sights are tiny as fuck unless you aim and then zoom in. That takes for ever in a twitch firefight. Gotta wait three more days until my Bandwidth over-limit is reset to download this, though
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  3. #23
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: let's play: resistance and liberation (again)

    If it's that you've been waiting for then fucked if I know why you never bought Red Orchestra, which is far and away superior to any competition
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  4. #24
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    Re: let's play: resistance and liberation (again)

    Quote Originally Posted by rossmum View Post
    If it's that you've been waiting for then fucked if I know why you never bought Red Orchestra, which is far and away superior to any competition
    Multiple times my mind was locked in a struggle whether to buy RO or not, especially with all the deals on it 2 years ago. However, it looked like many people were moving away from it and I already had Day of Defeat: Source, so I stuck with that and I still play that regularly. Also, RO is an aged game. I'm more interested in what independent developers can do with the Source engine, which is pretty awesome. Also, I just realized that this mod will have a campaign. That will be the fucking bomb.
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  5. #25
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: let's play: resistance and liberation (again)

    It's going to have a campaign? I wouldn't hold your breath. They haven't even sorted out the many and varied issues in MP yet, much less anything useful in a campaign. I'd download it anyway because it's fun to play with friends, but Heroes of Stalingrad is going to be the WWII shooter to end all WWII shooters. It will definitely have campaigns (one for the Germans, one for the Russians if I recall correctly), and aside from that, they're working with modders to deliver a Pacific expansion with USMC and IJA campaigns.

    RO is actually doing quite well for its age, the DH mod in particular.
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  6. #26
    $20 bill y'all Bodzilla's Avatar
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    Re: let's play: resistance and liberation (again)

    I'd be more inclined to read this thread ross if my internet didnt fucking die as soon as i open it, considering i'm on the fastest internet i can get.
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  7. #27
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: let's play: resistance and liberation (again)

    Cry me a fucking river you softcock, I'm shaped right now
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  8. #28
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    Re: let's play: resistance and liberation (again)

    WTF is this shit? I've installed everything and patched it and now it wants to download the source SDK. Jesus, I'm running out of space on my hard drive.
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  9. #29
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: let's play: resistance and liberation (again)

    You sure it's not the SDK base? Pretty much every Source mod requires that as far as I know
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  10. #30
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    Re: let's play: resistance and liberation (again)

    It probably is, although Insurgency doesn't require me to have it. The SDK base 2007 is 1126mb. I'll download it anyways.
    Last edited by Amit; June 1st, 2010 at 06:28 PM.
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