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Thread: [Map] Coagulation

  1. #91

    Re: [Map] Coagulation

    Sanctuary & Terminal are nearing completion.

    Containment & Midship probably won't get done that soon.

    Lockout & Turf were planned, but never started.

    Ivory Tower has been canceled.


    EDIT: Also, the anims have been fixed. :awesome:
    Last edited by CtrlAltDestroy; April 27th, 2007 at 05:31 PM.
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  2. #92
    Senior Membe Syuusuke's Avatar
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    Re: [Map] Coagulation

    So...how long can we expect it to come out of the birth canal?
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  3. #93
    Taiko Drums = Win
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    Re: [Map] Coagulation

    WTF L33T GIVING BIRTH OHAX.


    jk, jk.


    Seriously, what time/day do you expect?

    EDIT ADD: Ohay, l33t, did you get my PM about H2FPARMS?
    Last edited by FRain; April 27th, 2007 at 06:36 PM.
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  4. #94
    Senior Membe Syuusuke's Avatar
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    Re: [Map] Coagulation

    Before you doing any pushing, l33t, can you shove in binocular zoom for all weapons (that normally don't have it). I mean if some people don't like it, I can understand (no not really...I'm too biased)
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  5. #95

    Re: [Map] Coagulation

    @Rain: The rig I use isn't mine, so I dunno if I have consent or not.

    @Syuu: I considered doing binoculars, then I figured it causes more problems than what it's worth. For one, you cannot remove the reticles from the zoom on all the weapons, only one (for some gay reason). Another problem being that there is no *practical* way of making it unzoom when you shoot; the closest being using a small damage amount in the triggering effect--which would prevent your shields from recharging if they were down.
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  6. #96
    Senior Membe Syuusuke's Avatar
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    Re: [Map] Coagulation

    Also, I hope you fixed this:



    and other "Invisible wall" issues
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  7. #97

    Re: [Map] Coagulation

    Ah, thanks for reminding me.

    EDIT:

    Here are the changes with the new animation graph. :
    • Individual animations for grenade throw and melee according to their unit. This means no more "standing up" when throwing a grenade in the passenger seat of a warthog or when you melee while crouching.
    • Unique & new animations for each weapon (reload, melee)
    Last edited by CtrlAltDestroy; April 27th, 2007 at 07:44 PM.
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  8. #98
    (Slyr)Bleach/MythicUltra
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    Re: [Map] Coagulation

    This means no more "standing up" when throwing a grenade in the passenger seat of a warthog
    LOL!!!

    This doesn't have a release date yet right?
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  9. #99

    Re: [Map] Coagulation

    Uh, it's already been released.
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  10. #100
    Boom, headshot! Spnkr's Avatar
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    Re: [Map] Coagulation

    Oh noes! The mirror isn't working :/
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