Sanctuary & Terminal are nearing completion.
Containment & Midship probably won't get done that soon.
Lockout & Turf were planned, but never started.
Ivory Tower has been canceled.
EDIT: Also, the anims have been fixed. :awesome:
Sanctuary & Terminal are nearing completion.
Containment & Midship probably won't get done that soon.
Lockout & Turf were planned, but never started.
Ivory Tower has been canceled.
EDIT: Also, the anims have been fixed. :awesome:
Last edited by CtrlAltDestroy; April 27th, 2007 at 05:31 PM.
@Rain: The rig I use isn't mine, so I dunno if I have consent or not.
@Syuu: I considered doing binoculars, then I figured it causes more problems than what it's worth. For one, you cannot remove the reticles from the zoom on all the weapons, only one (for some gay reason). Another problem being that there is no *practical* way of making it unzoom when you shoot; the closest being using a small damage amount in the triggering effect--which would prevent your shields from recharging if they were down.
Ah, thanks for reminding me.
EDIT:
Here are the changes with the new animation graph.:
- Individual animations for grenade throw and melee according to their unit. This means no more "standing up" when throwing a grenade in the passenger seat of a warthog or when you melee while crouching.
- Unique & new animations for each weapon (reload, melee)
Last edited by CtrlAltDestroy; April 27th, 2007 at 07:44 PM.
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