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Thread: Halo: Reach Discussion

  1. #2391
    A V A L O N TeeKup's Avatar
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    Re: [Reach] Halo: Reach Discussion

    That Hunter beat the shit out of him.
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  2. #2392
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [Reach] Halo: Reach Discussion

    They need to have people playing that are actually good, because it pisses me off when I see people like that showing off something.
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  3. #2393
    ._. Spartan094's Avatar
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    Re: [Reach] Halo: Reach Discussion

    Quote Originally Posted by Delta4907 View Post
    From that video you can also tell we'll be getting thigh and forearm armor to customize.
    I kinda gave that away in a edited armory picture. I took the beta strings and slapped what I thought was blurred out, turns out one of what I did was wrong but yeah...it's the beta strings.
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  4. #2394
    Senior Member hry's Avatar
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    Re: [Reach] Halo: Reach Discussion

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  5. #2395
    A V A L O N TeeKup's Avatar
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    Re: [Reach] Halo: Reach Discussion

    Looks fun, but that guy was bad...like straight up didn't really care kind of bad.
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  6. #2396
    For Gnomejas sevlag's Avatar
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    Re: [Reach] Halo: Reach Discussion

    finally we can actually use wraiths in firefight to stack the odds in the player's favor
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  7. #2397
    Movie Maker Siliconmaster's Avatar
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    Re: [Reach] Halo: Reach Discussion

    And in addition, difficulty now shifts with the number of players. No longer will we have to do 4 person co op on legendary just to make it a challenge. Yay!
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  8. #2398
    chilango Con's Avatar
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    Re: [Reach] Halo: Reach Discussion

    That FRG explosion at 6:31 is really cool looking. Think you can replicate it, Ifafudafi? ;p
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  9. #2399

    Re: [Reach] Halo: Reach Discussion

    Quote Originally Posted by Bungie Weekly Update
    Man in the Mirror

    And while we’re on the subject of getting glimpses, Ken Taya wants to know when we’re gonna reveal one of the multiplayer maps he’s been working on to our lovely at home audience. I keep telling him that Reflection just might be at the top of my Best Looking Halo Maps of All Time list, but he’s not happy with personal praise alone. He wants you to see it in its entire gob smacking glory. The warm wood floors, polished to a high gloss finish. The metal, the marble, and the mountains just outside the massive glass windows. The vibrant, turning hologram of planet Reach suspended above the central hall. The revelation that though this space has a spectacular new aesthetic – it’s all ensconced around a space you’re already intimately familiar with.

    Did I tell you that when Marcus noted Reach’s multiplayer maps were taken straight from the campaign that we weren’t telling you the full story?

    Ken tells me Reflection has the biggest cube map in the game. I have no idea what that means, but I’m not lying when I tell you that this sucker looks spectacular.
    Sounds like Ivory Tower.
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  10. #2400

    Re: [Reach] Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    Sounds like Ivory Tower.
    I hope so. That was always one of my favorite maps. I wonder how jetpacks would play out there, tho?
    Heh, we'd have a lot less of one team crouching at the top of the elevator and the other team trying to coordinate an offensive to break their position. That's too bad, I actually kind of liked that.
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