Lets see, what have we done so far: New and modified Vehicles, Weapons, Equipment, new BSPs, updating missing tags, modified collision and physics, creation of new effects, unlocking the H2EK even further with continued research.
Released H2v maps:
Desolation
Desolation Devolved
Narrows
New Mombasa
Sandtrap V3
The Pit
Tombstone
Tombstone Devolved
Zombstone
Beta Maps:
Algoric - current test map
Coagulation Redux
Coagulation SYM
Foundry
Fuel Station - older test map
Immure
Lockout SYM
Night Mombasa
Spaceout
Template
Template SYM
Trench
I wouldn't mind seeing all the work you have done for H2v, but hmmm....where is it?
ZTeam: A lotta hot air about animation injection and extraction for H2x which would supposedly work in H2v if modified. The only thing I can credit ZTeam for is CAD's work on the .JMS exporter script (BlueStreak) with Ghost, which helps with upgrading models to H2v.
Released H2v maps:
?
So expanding the game and providing results that everyone can play on is worthless? But keeping everything to yourself and acting stuck up is....?
You've done so much for this game....and yet, I don't see it. Please, enlighten me.
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