I don't usually post here at Modacity, but the people at Halomaps are
err..
Not so technical.
Anyways, I've been working on getting a giant grunt in-game. Things have been going decent so far.
Except there is collision that surrounds the model, sort of like a cylinder.
http://www.xfire.com/video/30cf22/
What's the point of having a collision model, if you're just going to set the collision radius and standing collision height, and it will act as collision that surrounds the air around your model.
Is there no way that I can fix this?
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