Quote Originally Posted by Resinball View Post
Just as Vicky said.

First compile the .ass file (no lighting). Then go back and compile only the lighting (on a low setting). Now you can open your .scenario from Sapien.

Next time you make a change to the Max file (and thus a new .ass file) you only need to compile it to see the changes.....and worry about lighting later when the map is closer to final. If you do need it to be lit then use a medium light setting so as to not waste your time.


So, you do not need to run lighting every-time.

Ok, so I ran the Tool and compiled light only on the low setting. And I get this:

Lighting environment of c:\program files (x86)\microsoft games\halo 2 map editor
\tags\scenarios\multi\mylevel\environment
5000000 photons
18 monte carlo samples per pixel
Hit control-c now if this isn't right.
Lightmap job started at 07.18.10 17:34:40.777
Finished start in 00:00:00 [h:m:s] (00:00:00 [h:m:s] total)
- mem (used= 0.00MB, free= -1222.58MB)
failed to load scenario 'c:\program files (x86)\microsoft games\halo 2 map edito
r\tags\scenarios\multi\mylevel\environment'
the following tags were missing:
c:\program files (x86)\microsoft games\halo 2 map editor\tags\scenarios\
multi\mylevel\environment.scenario
c:\program files (x86)\microsoft games\halo 2 map editor\tags\scenarios\
multi\mylevel\environment.scenario
--------- lightmap stats ---------
photons cast: 0
raytests from photons: 0 (0.00)
calls to find_photons: 0
raytests from find_photons: 0 (0.00)
calls to compute_light_value: 0
sun tests: 0
sun raytests: 0 (0.00)
point light tests: 0
point light raytests: 0 (0.00)
surface light tests: 0
surface light raytests: 0 (0.00)
indirect radiance raytests: 0 (0.00)
Press any key to continue . . .
Also, I still recieve the error in Sapien durring step 2 of the loading process.