@neuro:I'll take your advice and brush up the texture a bit.
@killer: I see you have a sky light there, why not just render it but had to go with a print screen?
This is what I'm working on right now in 3ds max. I'd say it's about 50% done. I'm searching for good ref of the bottom of the skull right now and might as well post a wip for edge flow crit and ratio crit.
ed: older render but I forgot wireframe of the side:
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