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Thread: The Pit Preview

  1. #211

    Re: The Pit Preview

    I'm sorry penguin for being rude, what you do with your time is your own business, if you would like any help with this map, i am willing to model anything you need or get rid of errors (my specialty), i just got into map making in may of this year so perhaps i have more to learn about modeling but i can work quickly.
    Last edited by StatutoryTrOy; October 15th, 2010 at 11:58 AM.
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  2. #212
    Amit's Avatar
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    Re: The Pit Preview

    Quote Originally Posted by StatutoryTrOy View Post
    I'm sorry penguin for being rude, what you do with your time is your own business, if you would like any help with this map, i am willing to lend my services as a 3d modeler, i just got into map making in may of this year so perhaps i have more to learn about modeling but i can work quickly.
    No offence, man, but I think you should take a bit more time to learn how to model and learn it well. I don't wish to judge you just because are now looked down upon by most of the people who have read this thread now, but I judge you by what you have posted. It really isn't up to par with some of the good model artists here. Keep at it and you'll probably end up with something good in the end. Your services won't really be appreciated by Penguin and Z-Team. Btw, work slowly and do it properly.

    Now back to the thread. What is it about the pelican that is actually making it problematic to get it into the game? I thought the pelican was just a very nice looking piece of scenery.
    Last edited by Amit; October 14th, 2010 at 09:58 PM.
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  3. #213
    For Auir! ODX's Avatar
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    Re: The Pit Preview

    Don't remember there being a problem with getting the actual model in-game, but from what I can last recall without bothering to search through previous pages, I don't believe it's even skinned fully yet?
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  4. #214
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    Re: The Pit Preview

    Why can't you just rip the one from Halo 3 since your using other rips from the game.. or just use Halo 1's.
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  5. #215

    Re: The Pit Preview

    Quote Originally Posted by higuy View Post
    or just use Halo 1's.
    Because this is supposed to be a recreation of a Halo 3 map... I'd assume they don't want the entire experience to be ruined when you look out to the landing pad and see a shitty looking Pelican.

    Speaking of vehicles outside the fence... They should definitely all be drivable, after-all, getting out of bounds on a Halo: CE map will happen. And there should be fun things outside the map that don't effect gameplay inside the map!
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  6. #216
    Senior Member Hunter's Avatar
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    Re: The Pit Preview

    Ah, good times. Good old Halo community suggesting reverting to a rip when times are tough. Don't you just love it

    @Higuy
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  7. #217

    Re: The Pit Preview

    Quote Originally Posted by Hunter View Post
    Ah, good times. Good old Halo community suggesting reverting to a rip when times are tough. Don't you just love it

    @Higuy
    Why would you refer to a thread in which you show your full levels of stupidity in, in your sig?
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  8. #218
    am I an oldfag yet? Heathen's Avatar
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    Re: The Pit Preview

    Why would you ask what is probably the most off topic post on Modacity?

    And thats saying something.
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  9. #219
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    Re: The Pit Preview

    Last time I checked, the weapons in this map were rips. I'm not sure what would be so wrong in using another rip. It would be alot easier since the one from Halo 3 has everything you need...
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  10. #220
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    Re: The Pit Preview

    Fuck Halo 3 rip, just rip it all to Reach.
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