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Thread: Halo: Reach Discussion

  1. #3981
    Senior Member MXC's Avatar
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    Re: Halo: Reach Discussion

    Can I see a screenshot of this reticle bloom? Everyone keeps bringing it up but I've never noticed it ingame.
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  2. #3982
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by MXC View Post
    Can I see a screenshot of this reticle bloom? Everyone keeps bringing it up but I've never noticed it ingame.
    It's just the projectile error that increases the more you shoot your gun. It's not as big of a problem with Automatic weapons as it is for Precision weapons, where the projectile error is random in many cases, although if you shoot calmly and not spastically then you'll make your mark. The problem, though, is that since the projectile error is more random with weapons like the DMR, it's deemed unfair for people because it goes down to chance in those cases. However, if you pump your rounds steadily then it's not a big issue, which is why it's definitely a good long-range weapon. However, at short range it's veyr controversial because people usually pump off rounds like crazy and the random projectile error increases exponentially, therefore it's difficult to tell the outcome msot of the time in this manner. That's why it upsets people so mcuh with precision weapons.
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  3. #3983
    Foot Dragger ejburke's Avatar
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    Re: Halo: Reach Discussion

    They introduced dice rolls into the precision weapon equation and people are understanbly upset. I respect that they wanted to allow people to fire faster than is proper, but they should have shrunk the critical hit zone as the rate of fire increases, rather than blooming everything out. That would sort of simulate bullet error without resorting to randomness.
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  4. #3984

    Re: Halo: Reach Discussion

    I really like atom as a sniper's map. There's no real places to camp on the map, it keeps the players mobile.
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  5. #3985
    Buffalo Berry L0d3x's Avatar
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    Re: Halo: Reach Discussion

    Well atom is 10 000 times better than any of sevlag's Forge maps. As long as his maps stay out of MM I won't complain =)
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  6. #3986
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    They see you trollin', they hatin'...
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  7. #3987
    ._. Spartan094's Avatar
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    Re: Halo: Reach Discussion


    I almost thought I saw somebody with this. If you have a firefight perfectionist onyx you have some serious issues.

    Also I have yet to play Atom.
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  8. #3988

    Re: Halo: Reach Discussion

    Quote Originally Posted by DarkHalo003 View Post
    Yeah, I avoid Team Snipers matches (unless it was in BTB) because the Sniper is so easy to use now as compared to Halo 3. And I do agree, Pinnacle is one of my least favorite maps out there probably do to the level of DMR gametypes mixed with no limited areas for snipers and the Rocket Launcher, which baffles me why there is even one on there when there is no Banshee. I also want to know why there is a Rocket Launcher on Reflection; the map has enough hazards enough (Sort of liek Boneyard in Invasion towards the Elites) so why add the most hazardous weapon for close quarters to it already?

    About the Overheating Xbox; just call Microsoft and raise hell; you'll get a free Xbox with 1-3 months of free XBL.
    I used to wonder about the RL on Ascension as well, until I realized that it's actually designed very well. What they did is put the only real counter to the tower camping, as far away from the tower as possible. In this way, even if someone does manage to get the rocket in the tower, they won't easily be able to acquire ammo for it, and other players can get the rocket launcher to blast them from their hiding spot.

    As for the RL on Reflection, they need to either move it further away from the top floor, or make it a 2 shot with a faster respawn. Jetpack just ruins map flow in so many ways, I fucking hate jetpack.
    Last edited by Pooky; October 21st, 2010 at 08:40 AM.
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  9. #3989
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Atom is still fucking terrible but then again better than lodex's shitty maps with hidey holes all over the damn place...

    you making a map for osama bin laden to hide in or something?

    EDIT:

    today's challenges are easy..just about don with them
    Last edited by sevlag; October 21st, 2010 at 09:30 AM.
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  10. #3990
    Buffalo Berry L0d3x's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by sevlag View Post
    I am mad.
    But yeah, at least I don't make loadouts with a Fuel Rod Cannon =)
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