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Thread: Halo: Reach Discussion

  1. #4111

    Re: Halo: Reach Discussion

    I actually like Reflection, Asylum and Pinnacle. Fun maps.
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  2. #4112
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    I actually like Reflection, Asylum and Pinnacle. Fun maps.
    I agree with you except for Pinnacle. I can only see true enjoyment with Pinnacle when it's not bonded with: Team Snipers, Elite Slayer or Slayer Pro. Zombies can be fun on it and so can regular slayer (AR starts). However, with Elite Slayer (and this goes with any map it gets matched up with) it comes down to everyone selecting AL + needler and grenade spamming. I have nothing truly against this setup...but it really makes for some stale gameplay when EVERYONE uses it.

    Honestly, a good map is a map which encourages players to actually pick various AA. IE, something multi-leveled to where some people will want to go jetpacking around. Or something with a couple open areas so they'll make use of evade or sprint to get around. But not a small ass map which allows you to get by with just tracking projectiles, blue jumping spiders and turning into an immovable object for a couple of seconds.


    Also, polar bear, how about tying a different playlist than just arena\slayer? It's not the game's fault that you're not playing BTB, rumble pit, swat, multiteam, etc.
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  3. #4113
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Halo: Reach Discussion

    I only really enjoy this game when with friends. Problem is, every time I get on to play, nobody's around. I've never had fun with objective gametypes alone, since the system usually pairs up random pubbies against coordinated parties. Infection was horrible in rumble pit, so I don't see how it could be better in its own playlist. SWAT by now actually sounds like a good idea on paper, but I'd imagine it to attract worse people than what's in TS or Arena, what with it being a game about HEADSHOTS with the DMR. I've been in and out of rumble pit and it's even worse than team slayer; no matter what you do, you start firing on one person and suddenly you're the only target on the map. Big Team Clusterfuck? No thanks, especially considering last I knew, everyone seems to have a boner for Paradiso for some reas- oh, right, you can control the entire map by grabbing the sniper and someone else with a DMR and standing on top of the center mountain. So pro.

    Firefight is okay, but Score Attack gets old pretty quick, and obviously I don't have a lot of faith in the people in matchmaking. A batch of decent players seems to be the exception to the rule.

    Maybe I'm being a little harsh and hasty, I had a shitty day and getting put into bad games with terrible people didn't help in the slightest.
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  4. #4114
    A V A L O N TeeKup's Avatar
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    Re: Halo: Reach Discussion

    Paradiso and The Island are lost causes. For the longest time I sat in forge TRYING to figure out what to do with that island, and I just can't. No matter how I look at it, it's Paradiso. I don't know what to do with it, it's too rigid for my tastes.....and I hate it.

    I normally grab the scorpion anyway, so while I'm camping with it, some fuck wit will snipe my secondary gunner out...only to receive my tank shell in his face. This will happen until the idiot rage quits. I believe I already posted that but yeah.
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  5. #4115

    Re: Halo: Reach Discussion

    Quote Originally Posted by p0lar_bear View Post
    I only really enjoy this game when with friends.
    I agree with that. I mostly played Halo 3 matchmaking solo and enjoyed it for years, but Reach just isn't much fun alone.
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  6. #4116
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by p0lar_bear View Post
    I only really enjoy this game when with friends. Problem is, every time I get on to play, nobody's around. I've never had fun with objective gametypes alone, since the system usually pairs up random pubbies against coordinated parties. Infection was horrible in rumble pit, so I don't see how it could be better in its own playlist. SWAT by now actually sounds like a good idea on paper, but I'd imagine it to attract worse people than what's in TS or Arena, what with it being a game about HEADSHOTS with the DMR. I've been in and out of rumble pit and it's even worse than team slayer; no matter what you do, you start firing on one person and suddenly you're the only target on the map. Big Team Clusterfuck? No thanks, especially considering last I knew, everyone seems to have a boner for Paradiso for some reas- oh, right, you can control the entire map by grabbing the sniper and someone else with a DMR and standing on top of the center mountain. So pro.

    Firefight is okay, but Score Attack gets old pretty quick, and obviously I don't have a lot of faith in the people in matchmaking. A batch of decent players seems to be the exception to the rule.

    Maybe I'm being a little harsh and hasty, I had a shitty day and getting put into bad games with terrible people didn't help in the slightest.
    polar, add me i have no life as it is so im more than happy to play if i'm not playing the PSU demo with annihilation due to his DVD drive being dead

    and like i said its less infuriating (for me atleast) to go into arena. Camo works WONDERS on small maps.

    @ teek

    I used the island as a starting point in invasion, it works well if you make two walls look liked doors (to block off the forerunner hallway)

    it IS a bit too rigid, but im slowly working with it and it seems to be A-okay
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  7. #4117
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    How are you guys doing with the weekly challenge? I'm on 615, got like 400 yesterday.

    Found a site that has a ton of stats tracked for Reach...http://www.halocharts.com/reach.php?player=Limited55
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  8. #4118
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Limited View Post
    How are you guys doing with the weekly challenge? I'm on 615, got like 400 yesterday.

    Found a site that has a ton of stats tracked for Reach...http://www.halocharts.com/reach.php?player=Limited55
    im alittle :I with reach's weekly challenge...around like 300-435

    inv salyer or just invasion works best it seems
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  9. #4119
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    I agree with that. I mostly played Halo 3 matchmaking solo and enjoyed it for years, but Reach just isn't much fun alone.
    I am really mixed on this...

    I really enjoy this game alone because it isn't all about winning, and you can actually take this game less serious than Halo 3. It seems a lot less competitive to me.

    However, what ruins the experience is not having a party to be the swing vote.
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  10. #4120
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by jcap View Post
    I am really mixed on this...

    I really enjoy this game alone because it isn't all about winning, and you can actually take this game less serious than Halo 3. It seems a lot less competitive to me.

    However, what ruins the experience is not having a party to be the swing vote.
    what i hate is people wanting to play BTB on countdown, its just grenades everywhere, which means everyone has AL which means i cant really assassinate people while cloaked
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