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Thread: Halo: Reach Discussion

  1. #4541
    Buffalo Berry L0d3x's Avatar
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    Re: Halo: Reach Discussion

    Explain then, you wise man you.
    Also note the "question mark", indeed indicating some form of confusion. So instead of acting like an ass and putting on a superior attitude, just clarify yourself in your reply without resorting to disrespectful tones which are only there to compensate for your lack of real-life self confidence ;-)
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  2. #4542

    Re: Halo: Reach Discussion

    OK, you guys win. Armor abilities are unbalanced and people whore them. Bloom is the most obnoxious thing ever conceived. The matchmaking process still doesn't give you exactly the gametype you want every single time. Bungie spent months and months, uncountable resources on testing to make this game as fun as they could, but these ideas are inherently impossible to fully test. New ideas are risky and complicated. They tried their best, but since that wasn't good enough, then clearly what they SHOULD have done was remake Halo 1 without any modifications. That way, you guys wouldn't have anything new to bitch about and you could go back to three-shotting each other with the pistol.

    Fuck me, is there a way I can put an entire thread on "ignore"?
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  3. #4543
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by L0d3x View Post
    So instead of acting like an ass and putting on a superior attitude, just clarify yourself in your reply without resorting to disrespectful tones which are only there to compensate for your lack of real-life self confidence ;-)
    You're one to talk about acting like an ass when someone has opinions different to your self.
    On a different stance, I actually enjoy this game quite a lot.
    Not because it's Halo, but because I see this as a entirely different game.

    Each Halo game introduces new features, Halo 2 introduced duel wielding, Halo 3 introduced equipment and reach introduced armour abilities.
    Had this game been called anything other than Halo and had different models and textures I'm reasonably certain it would have been just as successful if not more.

    The community is letting nostalgia of the previous games cloud their judgement on how they think a "Halo" game should be, but that in it self is hypocrisy as each Halo game has introduced something new each time.
    Last edited by =sw=warlord; December 2nd, 2010 at 09:42 AM.
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  4. #4544
    Buffalo Berry L0d3x's Avatar
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    Re: Halo: Reach Discussion

    I only act like an "ass" when other people give me reason to :-)
    And I would in fact not have bought Halo Reach if it hadn't been a Halo title. I was already pessimistic about armor abilities and bloom before it released. Major reason I got the game was to see Halo Reach's campaign, hoping to see alot of "iconic" battles such as the Beach Assault in H1; Delta Halo Assault in H2, The Covenant in H3...unfortunately there wasn't really an area in this game that gave me the same feeling. Tip of the Spire came close but lacked a decent amount of allies fighting along side you.
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  5. #4545

    Re: Halo: Reach Discussion

    Quote Originally Posted by =sw=warlord View Post
    The community is letting nostalgia of the previous games cloud their judgement on how they think a "Halo" game should be, but that in it self is hypocrisy as each Halo game has introduced something new each time.
    That's at least the third time I've seen someone say that, and it's just as idiotic each time. You try to judge people based on their assumptions, but you are yourself making an assumption. I don't like Reach multiplayer because I find it tedious and annoying. I've made that clear multiple times. Ask most other people who dislike Reach what their reasons are, odds are they won't say 'because it isn't a remake of Halo 1'. The reason every Halo game gets compared to the original is that for most people, Halo 1 was the high point of the series. For them, and for me, Reach simply isn't as fun as previous series installments.
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  6. #4546
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Pooky View Post
    That's at least the third time I've seen someone say that, and it's just as idiotic each time. You try to judge people based on their assumptions, but you are yourself making an assumption.
    It's a lot more informed of a assumption than most done by people who are in fact letting their nostalgia get in the way of their judgements.
    When Halo 3 came out there were a lot of people complaining about equipment because "it wasn't Halo" claiming Halo 2 was the pinnacle of their enjoyment, Now though there are people complaining about armour abilities because they feel "it isn't Halo" claiming that Halo 3 had a better experience.
    How is what I'm pointing out idiotic if it's the case for alot of people.
    I challenge you to check Bungies forums or halo waypoints forums and tell me that there are no comparisons being created by nostalgia getting in the way of judgement.

    I don't like Reach multiplayer because I find it tedious and annoying. I've made that clear multiple times. Ask most other people who dislike Reach what their reasons are, odds are they won't say 'because it isn't a remake of Halo 1'. The reason every Halo game gets compared to the original is that for most people, Halo 1 was the high point of the series. For them, and for me, Reach simply isn't as fun as previous series installments.
    In the end there is a undeniable truth, We had a beta test back in the beginning of the year to have a taste of what was to come in September.
    Many people par took in the beta test, many people still purchased the game knowing full well certain features would not be entirely removed from the game.
    You dipped your toes in the hot water and decided to jump full on.
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  7. #4547
    Foot Dragger ejburke's Avatar
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    Re: Halo: Reach Discussion

    I remember thinking after playing Halo 1, "Holy shit, I can't wait for the next one. With a few tweaks, less of this, more of that, it's going to be ridiculous." Then they stumbled with Halo 2. Recovered some of that lost ground with Halo 3. Tread water with ODST. And finally took a huge side-step into Reach. I just don't feel like they ever managed to capitalize on the massive potential of the first game. Kind of a bummer. 2001-2004 was the best time to be a Halo fan and it's looking like that's never going to change.

    Fuck it. I'm going to go make my own goddamn Halo game. Where's that UDK... ?
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  8. #4548
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach Discussion

    Found a odd BOB.
    Usually the BOB's wont attack how ever this one did...
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  9. #4549
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    In order to make a Halo game, you have to use a Halo engine. Else you'll have people bitching that it's not Halo. Oh, then there's the fact that much like the tank, Blam beats everything. After CE, MS saw how much potential the engine had in the hands of the fans and didn't want people splashing in their pool.

    There.

    Also, poland.
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  10. #4550
    Foot Dragger ejburke's Avatar
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    Re: Halo: Reach Discussion

    Hypothetically, I wouldn't use stock Unreal, I would go to great lengths to match the feel of Halo. As well as do the art and design work. MP-only, Spartans, Warthogs, and a handful of weapons, a map or two. And then I would open it up for everyone to modify. Hypothetically. Also theoretically.
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