Page 2 of 81 FirstFirst 1 2 3 4 12 52 ... LastLast
Results 11 to 20 of 805

Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #11
    :h3: Random's Avatar
    Join Date
    Sep 2006
    Location
    Baltimore or Philly suburbs
    Posts
    1,025

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Sanctuary <3 when I played on the betas it was the best halo 2 map when played on the pc.

  2. #12

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    These are pretty cool maps, but midship looks the funnest o.o (Looks at Random's Sig*

  3. #13
    :h3: Random's Avatar
    Join Date
    Sep 2006
    Location
    Baltimore or Philly suburbs
    Posts
    1,025

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by AAA View Post
    These are pretty cool maps, but midship looks the funnest o.o (Looks at Random's Sig*
    lol, last time I heard that map is coming along slowly , but the device part is done

  4. #14

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Random View Post
    lol, last time I heard that map is coming along slowly , but the device part is done





    and I like it:awesome:

  5. #15
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Why the shit does my download keep ending early?

    *redownloads again for the 4th time in a row*

  6. #16
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    NO!OO!N!ON!ON!!>!


    It's my *BEEP* birthday, and I cant *BEEP* download the *BEEP* map!

  7. #17
    {TAGZ} FLOOD55 Flood55's Avatar
    Join Date
    Oct 2006
    Posts
    103

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Nice sanctuary (although it still has some holes in it) and i just love the third person animations. Just a thought are you thinking of putting the s_binoculars in the hud for weapons without a zoom or just leave them out?

  8. #18
    Insane. Teroh's Avatar
    Join Date
    Aug 2006
    Location
    SF, CA
    Posts
    997

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Good work. I love it.

  9. #19
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Im getting alot of bgs with Sanctuary, i keep getting at certain angles and i can see throough the whole level, and parts of the level keep dissapearing, I keep seeing triangles disapearing in the distance, and grenades go through stuff

    Over all, It's a pretty map, just needs some fixin

  10. #20
    :h3: Random's Avatar
    Join Date
    Sep 2006
    Location
    Baltimore or Philly suburbs
    Posts
    1,025

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)



    >.> *highfives CAD*

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •