I never had any issue with missing commands.
That version might not have AFK, as it's an extremely annoying and useless command that I removed from my personal version. I may of never changed it back. I was just reviewing the original haloceded_extended trying to find the AFK command but I couldn't. Looks like I backed up a copy without it so I have no idea where it's located now.
Bacon is the expect on this tool, I suggest you guys ask him.
Also, someone should post the decompiled source for this. If I find it on my old storage drives before someone does I'll do it.
The original source would be awesome too, it's not going to hurt anyone anymore. If Rec0 hasn't come back he's not going to and he won't care if it's public or not.
well i got it somewhat working. like i took the 1.07 haloceded then used brandiniMP's patch to make the server show up in 1.09, then ran the devicator and it loads and all but the messages dont show up in game? does anyone have the original haloceded_extended.exe and the strings?
Last edited by supersniper; January 1st, 2011 at 01:43 PM.
so i'm trying to hex edit the haloceded_extended.exe to make it auto kick people with the clan tag of my choice but for some reason it's not working in game. i went to this address 0xE2E0E in tiny hex editor and saw it said [HIV] (with the 00 inbetween) blah blah blah... so i changed it to SmG (with the 00 in between) and when i joined in the game not an admin with the SmG tag it didn't kick me. am i modifying the wrong spot?
Did you get the text showing? I believe that issue is somewhat related to Devicator crashing on startup. Either the app doesn't crash and text doesn't show, or the app crashes when it tries to "say" something. I can't run it on anything other than one XP machine. Until that is fixed, it's pretty much useless.
http://www.modacity.net/forums/showt...l=1#post543294
no jcap i'm running it completely different. i'm using the original 1.07 version, then used brandini's patch to make it show up in 1.09. and it's working flawlessly. only problem is whenever a lvl 10 admin joins the game the app will crash randomly. but other than that it works completely fine. i'm just having the issue of the auto kick feature. am i hex editing it wrong?
There's two spots you need to edit, they're basically right beside each other when looking at it in a hex editor. One is defaulted to "[HIV]" and one is just "HIV" (with 00 in between). You need to change both to the tag you want it to auto-kick if not admin.
Could someone take a look at this haloceded.exe and let me know why sv_say is crashing the server? If you can fix it that would be awesome! I forgot what I did to get Rec0 working without SAPP and I just can't seem to find what I changed in the dedicated server executable.
The executable I'm providing is the 1.08 one that was originally included in Bacons OP release here, it's been patched using Brandini's server patcher to display as a 1.09 server.
EDIT - This is what seems to be causing all the crashing issues related to say messages:
"PInvokeStackImbalance was detected
Message: A call to PInvoke function 'DevicatorServer!Api::SendMessage' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature."
That's what I get when debugging the source and making the app sv_say something. Any ideas on how to fix? I've only god basic programming skills.
Last edited by Cortexian; January 5th, 2011 at 04:56 PM.
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