Quote Originally Posted by Siliconmaster View Post
Hrm, that's unfortunate. To be fair, we could never get a playtest together that had more than 5 or 6 people, so we could never fully test spawn-whorability. The sniper spawns theoretically were to do the exact opposite: let the home team snipe the shit out of anyone coming in through the main entrances. Guess people are turning it around and using it on the way in through the bashee pads. Ah well. Nothing we can do about it now. Sorry. :/
Yeah, don't get me wrong, this map is definitely an artistic achievement, it just needed a good workover from some real play testers. I know how hard testers can be to find, particularly for an old game like this. I wish I'd been there myself, I think I could have offered some useful insights into map flow and object placement.