Quote Originally Posted by NitrousOxide View Post
That stupid phantom BSP problem has plagued Halo forever. When I got into Bungie, that's one of the first things I asked Chris Carney, was how to deal with this. He told me "Halo loves the grid" and to use the snap functions in 3D Studio Max to avoid the phantom BSP problem.
THANKS! Is there a tut on how to do this efficiently?